Updated version of the set posted! I hope I managed to do something a little quicker than I was expected for a change.
A couple notes on this third level. I really like it. It's a puzzle, and not many of the past TT levels have been true and honest puzzle levels. I tried to simplify it as much as possible without going so far that I'd be too afraid of a tie in the competition. I think it's also the longest TT level I've made, and certainly the one with the highest time limit. It reminds me oddly of Cloner's Maze and Red, Green and Blue, and at times playing it feels like juggling. I never thought when starting to make a TT level that only works in Lynx, that this is what I would end up with. And it has some sort of theme/story attached to it that makes sense in some way. Even if you don't enjoy optimizing usually, I think it's worth checking out.
-Miika
P.S. Also added a minor update to the first level, as it was meant to be unsolvable in MS. No change in Lynx.
A couple notes on this third level. I really like it. It's a puzzle, and not many of the past TT levels have been true and honest puzzle levels. I tried to simplify it as much as possible without going so far that I'd be too afraid of a tie in the competition. I think it's also the longest TT level I've made, and certainly the one with the highest time limit. It reminds me oddly of Cloner's Maze and Red, Green and Blue, and at times playing it feels like juggling. I never thought when starting to make a TT level that only works in Lynx, that this is what I would end up with. And it has some sort of theme/story attached to it that makes sense in some way. Even if you don't enjoy optimizing usually, I think it's worth checking out.
-Miika
P.S. Also added a minor update to the first level, as it was meant to be unsolvable in MS. No change in Lynx.