27-May-2015, 7:20 PM
Quote:Though, if CC2 gets pulled from Steam, it would, but I still wouldn't put it into Tile World. Instead, I'd think a new program just for emulating CC2 would probably be a better idea, since a lot of the logic would need to be redone for CC2's electricity/wires. The difference between the CC1 in CC2 engine and CC2 is that you can't drop boots in CC1. That could be as simple as a checkbox in the editor and displayed akin to which ruleset a set is for in Tile World.
A separate program does make sense, especially since it seems the level file model is different, with each level in a separate file.
Unrelated to this, but here's something a bit amusing I found.
http://kittyninjafish.deviantart.com/art...-529889178
(And the game isn't even quite out yet!)