06-Jun-2015, 12:22 PM
I think in general it's awesome, with some things that I like less.
I haven't played through all of the levels yet, but I'm a bit dissapointed in the narrow theme of many of those I've played so far (I'm around the halfway mark), which focuses on just one of the new mechanics. There's a lot of small levels aswell that are pretty straight forward, I think I would have appreciated a bit more larger levels.
I think the new elements are for the most part pretty good. I've had quite a bit of fun playing around with the level editor, seems like theres possibilities for many interesting levels. The only additions I don't particulary care for in the repertoire is the slime tile (it looks really ugly) and the logic gates. What I like about the original Chip's Challenge is that it combines many simple and easy to understand elements and together they combine into difficult puzzles. The logic gates kind of break that aesthetic and feels a bit out of place.
I haven't played through all of the levels yet, but I'm a bit dissapointed in the narrow theme of many of those I've played so far (I'm around the halfway mark), which focuses on just one of the new mechanics. There's a lot of small levels aswell that are pretty straight forward, I think I would have appreciated a bit more larger levels.
I think the new elements are for the most part pretty good. I've had quite a bit of fun playing around with the level editor, seems like theres possibilities for many interesting levels. The only additions I don't particulary care for in the repertoire is the slime tile (it looks really ugly) and the logic gates. What I like about the original Chip's Challenge is that it combines many simple and easy to understand elements and together they combine into difficult puzzles. The logic gates kind of break that aesthetic and feels a bit out of place.
My levelset: https://forum.bitbusters.club/thread-1491.html
Any feedback is much appreciated!
Any feedback is much appreciated!