01-Jul-2015, 12:44 PM
Yeah, I have to say I've considered this possibility before. With a proper mod, I'm sure it's doable. However, with Chip's Challenge being a tile-based game with "real-time turn-based" movement, it would be tricky to emulate the gameplay very accurately. That is to say, Minecraft has fluid, continuous movement while Chip's movement is discrete. He can't stop between tiles.
I guess if you could give the camera a bird's-eye view, it could look down upon a moving entity that's controlled by buttons or keys on the keyboard.
Can't say I have much knowledge of modding Minecraft, or I'd be all for this project!
I guess if you could give the camera a bird's-eye view, it could look down upon a moving entity that's controlled by buttons or keys on the keyboard.
Can't say I have much knowledge of modding Minecraft, or I'd be all for this project!
Progress:
CC1, CC2, CCLP1, CCLP2, JBLP1, Pit of 100 Tiles: Complete!
CCLP3: (exact progress lost to the sands of time, will have to try again at some point)
CCLP4: 30/149
The Other 100 Tiles: 75/100
Jacques.dat: 109/986
CC1, CC2, CCLP1, CCLP2, JBLP1, Pit of 100 Tiles: Complete!
CCLP3: (exact progress lost to the sands of time, will have to try again at some point)
CCLP4: 30/149
The Other 100 Tiles: 75/100
Jacques.dat: 109/986