25-Jul-2015, 2:06 PM
Thanks, Eric. There's a lot of stuff here, and I'll need to find a block of time to aggregate it all.
I assume "release boosting" refers to the skipped frame that happens when a creature leaves a clone machine or a beartrap. I don't know what "clone desynchronization" refers to (though I'm glad it's not a glitch in Tile World). random8 also referred to a "teleport-stacking glitch" -- which glitch is that?
Thanks for the note about starting out on an item! I'll add it to the Tile World bug list.
I'm surprised by your "full first second" comment. Didn't the Lynx always give you a full first second?
I assume "release boosting" refers to the skipped frame that happens when a creature leaves a clone machine or a beartrap. I don't know what "clone desynchronization" refers to (though I'm glad it's not a glitch in Tile World). random8 also referred to a "teleport-stacking glitch" -- which glitch is that?
Thanks for the note about starting out on an item! I'll add it to the Tile World bug list.
I'm surprised by your "full first second" comment. Didn't the Lynx always give you a full first second?