04-Aug-2015, 12:47 PM
09 HAMSTER WHEEL
The bust reported via pm still exists.
13 PLAYGROUND
A really nice and really tricky puzzle
15 CAKE EATER
Precision direction-changing with speed boots to direct the teeth while the monster isn't visible... Not to big of a fan of this concept, but a well made level.
16 LAUNDRY DAY
A new day, and this time, a bit more success. Quite some ways to get stuck and quite a bit to remember to get the ordering right. A nice, and surprisingly* difficult level (* don't really now why I had that much trouble with this one in the first place).
17 SUSPENDED IN TIME
A great level. Fun to play and not too hard
19 SOMETHING'S AFOOT
Was stuck till I opened it in the editor, and saw the hidden information, even though playing with sound would have probably helped (at least revealed that something more in this regard is going on)...
20 SKYSCRAPER ESCAPADES
Really like the concept. Finding the solution was not as easy as it first looked
21 THE MELINDA SEQUENCE
Haven't solved this one yet, but seems like mostly trial and error to find the right sequence...
22 GREAT EXPECTATIONS
Really nice and fun to play level
23 KEMIT-CAL REACTION
Really cool use of the yellow teleports. Still have to solve the level completely, but the first impression is really good
24 CARNIVAL
Nice level, not too hard, yet not easy.
25 SCIENCE FAIR PROJECT
Really nice concept and nice puzzle (even if it's mostly counting tiles).
The bust reported via pm still exists.
13 PLAYGROUND
A really nice and really tricky puzzle
15 CAKE EATER
Precision direction-changing with speed boots to direct the teeth while the monster isn't visible... Not to big of a fan of this concept, but a well made level.
16 LAUNDRY DAY
A new day, and this time, a bit more success. Quite some ways to get stuck and quite a bit to remember to get the ordering right. A nice, and surprisingly* difficult level (* don't really now why I had that much trouble with this one in the first place).
17 SUSPENDED IN TIME
A great level. Fun to play and not too hard
19 SOMETHING'S AFOOT
Was stuck till I opened it in the editor, and saw the hidden information, even though playing with sound would have probably helped (at least revealed that something more in this regard is going on)...
20 SKYSCRAPER ESCAPADES
Really like the concept. Finding the solution was not as easy as it first looked
21 THE MELINDA SEQUENCE
Haven't solved this one yet, but seems like mostly trial and error to find the right sequence...
22 GREAT EXPECTATIONS
Really nice and fun to play level
23 KEMIT-CAL REACTION
Really cool use of the yellow teleports. Still have to solve the level completely, but the first impression is really good
24 CARNIVAL
Nice level, not too hard, yet not easy.
25 SCIENCE FAIR PROJECT
Really nice concept and nice puzzle (even if it's mostly counting tiles).