26-Feb-2016, 8:21 PM
41 BRIGAND LAND
The distances you have to walk make this level a bit long. Other than this a nice tutorial style level for bribes.
2/1/1/2
42 BLANK OUT
I like the hook however the ways you have to take here are tedious, and since there is no real puzzle or something else in the level, it doesn't feel really good.
2/1/1/2
43 GENTLEMEN'S CLUB
It's nice that you can go around the level, but not that you are forced to. The parts with the ball and the gliders give you a chance, that you have to restart once, which makes the start a bit annoying. The puzzles are easy, the hidden balling ball unnecessary, and since you have to go through a push up wall to get to it imo just wrong.
2/2/3/2
44 TEAM ROCKET HIDEOUT
Interesting interactions between time bombs and push up walls, however, but a glider after a force floor section which you can't see (except you wait before stepping on the force floors for some obscure reason, or you are lucky), really, that's just mean. A trap like the top middle/right one, make water tile hide between custom floors, there is no reason for this.
2/2/2/2
45 FORCE FLOOR FACTORY
The no helmet sign luckily is there for no reason, and you just have to make four rounds - still quite some time just cycling around, but overall an easy fun level. The time limit could be a bit higher anyhow.
4/2/2/4
46 FAST BALL
One round would have been enough fast ball fun for me.
1/1/3/2
47 ICE BLOCK BODYGUARD
A 50 50 chance that a teeth mechanic will kill you, depending on which way you go, and there is no way to know which one is correct, great work, however you lost me for this level, sorry.
48 RECKLESS
A nice yellow tank puzzle.
5/3/1/5
49 FOILED AGAIN
Really nice puzzles, the middle one the secret eyes are not needed, even if probably not the intended solution, I think it's the more interesting one; the time limit could be a bit higher though.
5/4/2/5
The distances you have to walk make this level a bit long. Other than this a nice tutorial style level for bribes.
2/1/1/2
42 BLANK OUT
I like the hook however the ways you have to take here are tedious, and since there is no real puzzle or something else in the level, it doesn't feel really good.
2/1/1/2
43 GENTLEMEN'S CLUB
It's nice that you can go around the level, but not that you are forced to. The parts with the ball and the gliders give you a chance, that you have to restart once, which makes the start a bit annoying. The puzzles are easy, the hidden balling ball unnecessary, and since you have to go through a push up wall to get to it imo just wrong.
2/2/3/2
44 TEAM ROCKET HIDEOUT
Interesting interactions between time bombs and push up walls, however, but a glider after a force floor section which you can't see (except you wait before stepping on the force floors for some obscure reason, or you are lucky), really, that's just mean. A trap like the top middle/right one, make water tile hide between custom floors, there is no reason for this.
2/2/2/2
45 FORCE FLOOR FACTORY
The no helmet sign luckily is there for no reason, and you just have to make four rounds - still quite some time just cycling around, but overall an easy fun level. The time limit could be a bit higher anyhow.
4/2/2/4
46 FAST BALL
One round would have been enough fast ball fun for me.
1/1/3/2
47 ICE BLOCK BODYGUARD
A 50 50 chance that a teeth mechanic will kill you, depending on which way you go, and there is no way to know which one is correct, great work, however you lost me for this level, sorry.
48 RECKLESS
A nice yellow tank puzzle.
5/3/1/5
49 FOILED AGAIN
Really nice puzzles, the middle one the secret eyes are not needed, even if probably not the intended solution, I think it's the more interesting one; the time limit could be a bit higher though.
5/4/2/5