17-Mar-2016, 11:00 AM
Great to hear your thoughts too on the levels guys. I agree that there were other good levels in the submissions that even I liked a lot, including Cornerstone
that I ended up ranking fourth in the competition. I said in the results post that it was hard for me to pick a favorite level, so I looked at more than just one submission from participants and that somehow lead me to the ranking I posted. On another day, and apparently for some other person, this ranking might have been different. When I have trouble comparing something, be it a level or maybe a movie or book, I resort to thinking "which of these would I rather play/watch/read again?" Often the answer comes down to what is the most entertaining or simplest to digest, and that's pretty much what my brain did here as well. When in doubt, I don't mind judging these competitions in favor of the simpler levels, even though in a different setting I might enjoy the more challenging ones.
Having said that, I did kind of shortchange a couple of the levels in my comments, particularly Josh's, by not saying what was good and just pointing out some minor issues. I have found it not to be as fun to penalize levels for small things like this, such as Tropical Hibiscus
not working in Lynx, though on a subconscious level I might still be doing that. On MMM, I didn't pay much attention to the nods to other levels, though the strongest feeling I had was in the block area similar to that in Corridor
. It has a great structure (like going back through areas that work very well as areas that you go back through), and my annoyance with the Gliders was minor (but worth mentioning). You found very good places for the teleports to make this level work in a natural way in the existing wall structure. I still think that one fire tile in Fire is My Enemy
is ill-placed particularly considering that the fireboots are not supposed to be taken immediately, though some other areas in the level are superb.
Perhaps that gives a little bit more insight into how I ranked the levels. And no matter how the results fall, I always enjoy playing your new creations! Hopefully participating and sharing levels was still fun for everyone!
-Miika
that I ended up ranking fourth in the competition. I said in the results post that it was hard for me to pick a favorite level, so I looked at more than just one submission from participants and that somehow lead me to the ranking I posted. On another day, and apparently for some other person, this ranking might have been different. When I have trouble comparing something, be it a level or maybe a movie or book, I resort to thinking "which of these would I rather play/watch/read again?" Often the answer comes down to what is the most entertaining or simplest to digest, and that's pretty much what my brain did here as well. When in doubt, I don't mind judging these competitions in favor of the simpler levels, even though in a different setting I might enjoy the more challenging ones.
Having said that, I did kind of shortchange a couple of the levels in my comments, particularly Josh's, by not saying what was good and just pointing out some minor issues. I have found it not to be as fun to penalize levels for small things like this, such as Tropical Hibiscus
not working in Lynx, though on a subconscious level I might still be doing that. On MMM, I didn't pay much attention to the nods to other levels, though the strongest feeling I had was in the block area similar to that in Corridor
. It has a great structure (like going back through areas that work very well as areas that you go back through), and my annoyance with the Gliders was minor (but worth mentioning). You found very good places for the teleports to make this level work in a natural way in the existing wall structure. I still think that one fire tile in Fire is My Enemy
is ill-placed particularly considering that the fireboots are not supposed to be taken immediately, though some other areas in the level are superb.
Perhaps that gives a little bit more insight into how I ranked the levels. And no matter how the results fall, I always enjoy playing your new creations! Hopefully participating and sharing levels was still fun for everyone!
-Miika