10-Aug-2016, 7:56 PM
Thoughts on the levels:
1 - Seems like it's going to be fun at the start but turns out to be a collection of long corridors that end up being more tedious than fun.
2 - Fun little sokoban with a cool design. A great balance of fun and difficulty.
3 - I kind of like this level simply because I enjoy boosting. Other than that, it doesn't really have much going on to make it stand out.
4 - It's not as much a puzzle as it is a waiting game. This isn't the type of theme that should be expanded into a full-map level.
5 - Very simplistic in design and the title doesn't really have anything to do with the level. The monochrome design makes it dull and uninteresting.
6 - You can tell it's a good level from the start. This level is very fun to play, doesn't get boring, and looks cool.
7 - I thought this level was going to be much more difficult than it actually was, which was a great relief. It's got a nice design and is fun to play.
8 - What is with the beginning sokoban? It's very plain and contrasts with the cool mechanism above it. If the sokoban section was a bit more difficult I would like this level more, which is a shame because the level is fun above the sokoban.
9 - The original Repair the Maze was too small and its monochrome design was pretty boring. I like this level because it's much bigger, has more colours, and is more difficult.
10 - Surprisingly fun for such a simplistic design. The ending is cool too.
11- I like this level because it kind of reminds me of BLINK. I also don't like it because BLINK had the teleports going for it and this level just has ice thrown around.
12 - There are way too many invisible and hidden walls in this level. It's nothing special and isn't very fun.
13 - I like this level. It's got a fabulous design and I think it's a very fun maze.
14 - Great concept, but the map is too small and it's ridiculously easy.
15 - The square theme is great and the low time limit makes it a little challenging. It could've had some more challenging puzzles, but it's sufficiently fun.
16 - An amazing maze concept with a cool design and is more fun to play than, say, CHIPMINE or STRIPES?.
17 - Great design and amazing concept. A very fun maze level that doesn't get tedious.
18 - I like that the "laws of physics" aren't very hard to figure out. This is another fun maze level with a great concept.
19 - This level is amazing and I hope it makes it into CCLP4. It's very fun and moderately challenging. I love the concept and it was executed amazingly.
20 - Can be a little hard if you're not careful but ultimately ends up being a fun level with a great design.
21 - The map is nicely sized, fun, and looks great.
22 - Fun but nothing too exciting.
23 - Another example of a concept that shouldn't span the whole map.
24 - Nice design and is fun, but the level is too small to be challenging.
25 - Has many fun puzzles and a great design.
26 - This level is fun and looks cool, even though it's covered in green.
27 - Great glider level with fun and interesting puzzles.
28 - This is alright but there is only one frog. Not really anything special.
29 - Difficult but has many interesting puzzles. Could go in the middle of CCLP4.
30 - This sokoban is amazing. It's got an amazing concept and is amazingly fun.
31 - Great itemswapper
32 - Nothing special
33 - Fun but nothing special
34 - Great boosting level that doesn't get boring. Very fun for an ice maze
35 - Too much open space, but is ultimately a fun level.
36 - Too difficult, not fun, and nothing special.
37 - So much awesome and fun packed in such a small space.
38 - Great concept and a great sokoban level
39 - Pretty cool
40 - Nothing special
41 - How did it get this far?
42 - Fun and nicely scaled
43 - This is new, but it's awesome.
44 - Nothing special
45 - Kind of a much better VORTEX
46 - Cool maze with a great concept
47 - Pretty cool
48 - This is an amazing level. It's very fun, has a great concept executed well, and looks cool.
49 - Fun little itemswapper. Not too hard, not too easy. I'd like to see this in CCLP4
50 - Alright level
1 - Seems like it's going to be fun at the start but turns out to be a collection of long corridors that end up being more tedious than fun.
2 - Fun little sokoban with a cool design. A great balance of fun and difficulty.
3 - I kind of like this level simply because I enjoy boosting. Other than that, it doesn't really have much going on to make it stand out.
4 - It's not as much a puzzle as it is a waiting game. This isn't the type of theme that should be expanded into a full-map level.
5 - Very simplistic in design and the title doesn't really have anything to do with the level. The monochrome design makes it dull and uninteresting.
6 - You can tell it's a good level from the start. This level is very fun to play, doesn't get boring, and looks cool.
7 - I thought this level was going to be much more difficult than it actually was, which was a great relief. It's got a nice design and is fun to play.
8 - What is with the beginning sokoban? It's very plain and contrasts with the cool mechanism above it. If the sokoban section was a bit more difficult I would like this level more, which is a shame because the level is fun above the sokoban.
9 - The original Repair the Maze was too small and its monochrome design was pretty boring. I like this level because it's much bigger, has more colours, and is more difficult.
10 - Surprisingly fun for such a simplistic design. The ending is cool too.
11- I like this level because it kind of reminds me of BLINK. I also don't like it because BLINK had the teleports going for it and this level just has ice thrown around.
12 - There are way too many invisible and hidden walls in this level. It's nothing special and isn't very fun.
13 - I like this level. It's got a fabulous design and I think it's a very fun maze.
14 - Great concept, but the map is too small and it's ridiculously easy.
15 - The square theme is great and the low time limit makes it a little challenging. It could've had some more challenging puzzles, but it's sufficiently fun.
16 - An amazing maze concept with a cool design and is more fun to play than, say, CHIPMINE or STRIPES?.
17 - Great design and amazing concept. A very fun maze level that doesn't get tedious.
18 - I like that the "laws of physics" aren't very hard to figure out. This is another fun maze level with a great concept.
19 - This level is amazing and I hope it makes it into CCLP4. It's very fun and moderately challenging. I love the concept and it was executed amazingly.
20 - Can be a little hard if you're not careful but ultimately ends up being a fun level with a great design.
21 - The map is nicely sized, fun, and looks great.
22 - Fun but nothing too exciting.
23 - Another example of a concept that shouldn't span the whole map.
24 - Nice design and is fun, but the level is too small to be challenging.
25 - Has many fun puzzles and a great design.
26 - This level is fun and looks cool, even though it's covered in green.
27 - Great glider level with fun and interesting puzzles.
28 - This is alright but there is only one frog. Not really anything special.
29 - Difficult but has many interesting puzzles. Could go in the middle of CCLP4.
30 - This sokoban is amazing. It's got an amazing concept and is amazingly fun.
31 - Great itemswapper
32 - Nothing special
33 - Fun but nothing special
34 - Great boosting level that doesn't get boring. Very fun for an ice maze
35 - Too much open space, but is ultimately a fun level.
36 - Too difficult, not fun, and nothing special.
37 - So much awesome and fun packed in such a small space.
38 - Great concept and a great sokoban level
39 - Pretty cool
40 - Nothing special
41 - How did it get this far?
42 - Fun and nicely scaled
43 - This is new, but it's awesome.
44 - Nothing special
45 - Kind of a much better VORTEX
46 - Cool maze with a great concept
47 - Pretty cool
48 - This is an amazing level. It's very fun, has a great concept executed well, and looks cool.
49 - Fun little itemswapper. Not too hard, not too easy. I'd like to see this in CCLP4
50 - Alright level
Queen