20-Jan-2012, 2:12 PM
...I guess that makes sense. The two-puzzle idea is definitely an interesting one.
My thinking was that it would have been a much tougher "single" puzzle had the chips in the corridor not tipped the player off that the key is to refrain from collecting chips. It basically ensures that the "first" puzzle works only once. An empty corridor would have had me scratching my head a lot longer.
Don't get me wrong, I still think it's a great level!
My thinking was that it would have been a much tougher "single" puzzle had the chips in the corridor not tipped the player off that the key is to refrain from collecting chips. It basically ensures that the "first" puzzle works only once. An empty corridor would have had me scratching my head a lot longer.
Don't get me wrong, I still think it's a great level!
Quote:In Jr. High School, I would take a gummi bear, squeeze its ears into points so it looked like Yoda, and then I would say to it "Eat you, I will!". And of course then I would it eat.