Quote:#20 (Control Machine): The obvious comparison here is Warehouse II. It seems like this level was built to provide some of the same challenge (and at least for me, it was quite challenging) as its CCLP2 counterpart but without the unnecessary tedium. That being said, I still thought the path many of the blocks had to take through the southeast area was a bit long with quite a few loops. But even more importantly than that, I'm not particularly excited to see another plain sokoban level in a CCLP, especially since we have so many other, more inventive block-pushing puzzles in the voting pool. This is well-designed, though, and I'd be curious to find out if it was an original composition.
It is an original composition, and I did have Warehouse II in mind when designing it. Warehouse II is one of my favorite CCLP2 levels and I wanted to make something similar to it.