Obstacle Pack - Discussion
#2
  • #50 (Nail Flipping): I guess it must have been a tough choice between this one and Tunnel Clearance for CCLP1. Tunnel Clearance scores higher on aesthetic.
  • #37 (Forced Circuit): Nice easy level; not as easy as it looked initially.
  • #34 (A New Bug for You): I had fun playing this level, but the design is a little too minimal to get the vote. Even something simple like surrounding the room with water on the outside, perhaps having a bit of a path between the socket and exit - could improve the experience by a great deal. For example, I didn't really like the original version of Fireball Tourism that was voted into CCLP3, but the later changes to fix a bust in the final set made it feel much better.
  • #25 (Aquarius Lake): The beginning of this level had me stumped for a short while. Nothing much to write about after that.
  • #15 (Entombed): I liked this level. The red lock-block pushing part introduces an unnecessary little bit of tedium in the middle and could be dispensed with.


- Madhav.


Messages In This Thread
Obstacle Pack - Discussion - by Flareon350 - 16-Sep-2016, 4:12 AM
Obstacle Pack - Discussion - by KeyboardWielder - 03-Nov-2016, 5:44 AM

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