22-Mar-2017, 7:33 AM
Thanks a lot for your review
Even though initially planned to consist of six levels, after seeing the LP, it felt like the set should have some more easy to medium difficulty levels in it, and concerns about the difficulty where definitely a part of the feedback, so I worked hard to update the set again, and include the levels PATTERN ISLANDS, 1234, CASTLE WINDOW, and WEAK HYPERCHARGE, which are all on the easier side, less puzzle heavy and more focused on concepts, as well as shorter than most of the other levels in the set even though trying to be exploration type levels. Most parts are on the experimental side, so I'm definitely curious to hear about the player side, how those parts feel, and hope they are as much fun to figure out and or play with than intended when designing them
Even though initially planned to consist of six levels, after seeing the LP, it felt like the set should have some more easy to medium difficulty levels in it, and concerns about the difficulty where definitely a part of the feedback, so I worked hard to update the set again, and include the levels PATTERN ISLANDS, 1234, CASTLE WINDOW, and WEAK HYPERCHARGE, which are all on the easier side, less puzzle heavy and more focused on concepts, as well as shorter than most of the other levels in the set even though trying to be exploration type levels. Most parts are on the experimental side, so I'm definitely curious to hear about the player side, how those parts feel, and hope they are as much fun to figure out and or play with than intended when designing them
Workshop: Mind Games ++ Test Subject Chip and Melinda Bizarr Chicken Burger
Sets: Mind Games 500
Legacy: GM5 Explorer's Delight Rising
Sets: Mind Games 500
Legacy: GM5 Explorer's Delight Rising