My review for the first 25 levels,
1. Good aesthetic level and good key unlocking level.
2. I like this kind of level that has puzzles that progress in an "island hopping" fashion.
3. Small fun maze with toggle doors and chip collecting.
4. I've never seen this concept before for removing blocks from a cluster. Good one.
5. Layered labyrinth mazes are cool especially with toggle doors and walls.
6. Fun "nuts and bolts" level.
7. I like this one, I feel we need more small brain puzzles.
8. I enjoyed this from JoshL5, great set by Josh by the way.
9. Pinball was my favorite arcade game back then, I like this level too.
10. Another fun level from JoshL5. Green and blue colored levels look great.
11. I'm not a big fan of key unlocking levels, this one seems to have some backtracking unless you know the route inside and out.
12. Ordinary level with a separate rooms with puzzles.
13. Fun level and concept from Other 100 Tiles, its like "if you cant do it in this room, you can do it in the other". Kind of an inverse relationship,
14. Not a big fan of this one, this is kind of like "blink" from CC1 mixed with fake and real walls.
15. Good level from Andrew's "Other 100 Tiles" set, great set by the way.
16. Ordinary level for me.
17. This is a really good one.levels with a series of puzzles are fun.
18. Another ordinary level with separate rooms of puzzles, but I like the way the puzzles progress.
19. Good level and concept from JoshL5.
20. This is a fun concept with monsters deflecting in case deflecting the tooth monster. Also one of my favorites from JoshL5.
21. I remember playing this in one of Jeffrey's level sets, it was fun.
22. I really had fun with this one from the "Other 100 Tiles". It shows that thieves aren't primarily for stealing boots but for protection as well, nice idea.
23. Great aesthetics and great gameplay too. I had fun with this one from JoshL6.
24. Another good Josh level, I even like green locks as aesthetics.
25. This level could be a little tricky, it's also possible to be stuck in an infinite loop for the ice sliding section.
1. Good aesthetic level and good key unlocking level.
2. I like this kind of level that has puzzles that progress in an "island hopping" fashion.
3. Small fun maze with toggle doors and chip collecting.
4. I've never seen this concept before for removing blocks from a cluster. Good one.
5. Layered labyrinth mazes are cool especially with toggle doors and walls.
6. Fun "nuts and bolts" level.
7. I like this one, I feel we need more small brain puzzles.
8. I enjoyed this from JoshL5, great set by Josh by the way.
9. Pinball was my favorite arcade game back then, I like this level too.
10. Another fun level from JoshL5. Green and blue colored levels look great.
11. I'm not a big fan of key unlocking levels, this one seems to have some backtracking unless you know the route inside and out.
12. Ordinary level with a separate rooms with puzzles.
13. Fun level and concept from Other 100 Tiles, its like "if you cant do it in this room, you can do it in the other". Kind of an inverse relationship,
14. Not a big fan of this one, this is kind of like "blink" from CC1 mixed with fake and real walls.
15. Good level from Andrew's "Other 100 Tiles" set, great set by the way.
16. Ordinary level for me.
17. This is a really good one.levels with a series of puzzles are fun.
18. Another ordinary level with separate rooms of puzzles, but I like the way the puzzles progress.
19. Good level and concept from JoshL5.
20. This is a fun concept with monsters deflecting in case deflecting the tooth monster. Also one of my favorites from JoshL5.
21. I remember playing this in one of Jeffrey's level sets, it was fun.
22. I really had fun with this one from the "Other 100 Tiles". It shows that thieves aren't primarily for stealing boots but for protection as well, nice idea.
23. Great aesthetics and great gameplay too. I had fun with this one from JoshL6.
24. Another good Josh level, I even like green locks as aesthetics.
25. This level could be a little tricky, it's also possible to be stuck in an infinite loop for the ice sliding section.