20-Jul-2017, 1:19 AM
My review for levels 51-75
51. Another typical ice level for the 51 slot.
52. Playing cards are one of my hobbies, I give the level and the map a thumbs up.
53. This level somewhat reminds me of "Garbage Chute" from Pit of 100 Tiles.
54. Finding both paths can be slightly confusing but its not that bad to get the gist of it.
55. Great monster organizing level. Reminds me of "The Right Tools" from Chip56.
56. Another block pushing puzzle that I like from Josh. The red buttons add an extra layer to it.
57. Good path maker level.
58. Enjoyed this level from JoshL5.
59. Kind of simple block and key puzzle for me, still good though.
60. Just another ordinary flipper room type of puzzle for me. Password is kinda funny.
61. I like blue levels, played this in JBLP1.
62. Solving a sokoban and then unsolving it. This is a thumbs up.
63. Nice exploration level but I can't find a way to flip the toggles that'll enable me to read the hint.
64. Tank puzzles are in the middle for me. This is a little tricky.
65. I like how it looks in the map and I really liked playing this one. Plenty of solutions that work.
66. Fun chase race level while getting chips, I like it. I have 264 as a time so far, not sure it's bold though.
67. Nice "security" level by Bigoto. I feel that we need more "security" levels but this one was a blast no pun intended.
68. I like this level but optimizing this is probably a true nightmare. I'm not an optimizer though.
69. It's an ok level.
70. Puzzles rolled into one level. I like science.
71. Not a fan of this level, walkers and small rooms don't mix.
72. Great level by Archie. At first I was a little terrified by the block section at the top left corner but turned out to be a nice level overall.
73. Another great level by Josh with a clever partial post in the process.
74. The monster stream at the start look cool. Also fun to play.
75. I find the scattered hints kind of funny. Good level from Ultimate Chip 4 by the way.
51. Another typical ice level for the 51 slot.
52. Playing cards are one of my hobbies, I give the level and the map a thumbs up.
53. This level somewhat reminds me of "Garbage Chute" from Pit of 100 Tiles.
54. Finding both paths can be slightly confusing but its not that bad to get the gist of it.
55. Great monster organizing level. Reminds me of "The Right Tools" from Chip56.
56. Another block pushing puzzle that I like from Josh. The red buttons add an extra layer to it.
57. Good path maker level.
58. Enjoyed this level from JoshL5.
59. Kind of simple block and key puzzle for me, still good though.
60. Just another ordinary flipper room type of puzzle for me. Password is kinda funny.
61. I like blue levels, played this in JBLP1.
62. Solving a sokoban and then unsolving it. This is a thumbs up.
63. Nice exploration level but I can't find a way to flip the toggles that'll enable me to read the hint.
64. Tank puzzles are in the middle for me. This is a little tricky.
65. I like how it looks in the map and I really liked playing this one. Plenty of solutions that work.
66. Fun chase race level while getting chips, I like it. I have 264 as a time so far, not sure it's bold though.
67. Nice "security" level by Bigoto. I feel that we need more "security" levels but this one was a blast no pun intended.
68. I like this level but optimizing this is probably a true nightmare. I'm not an optimizer though.
69. It's an ok level.
70. Puzzles rolled into one level. I like science.
71. Not a fan of this level, walkers and small rooms don't mix.
72. Great level by Archie. At first I was a little terrified by the block section at the top left corner but turned out to be a nice level overall.
73. Another great level by Josh with a clever partial post in the process.
74. The monster stream at the start look cool. Also fun to play.
75. I find the scattered hints kind of funny. Good level from Ultimate Chip 4 by the way.