26-Aug-2017, 1:06 PM
Quote:From 32768-65535 the hundreds' digit is the same as the previous range but the tens' and ones' digits turn yellow (even if the colour is on) and the game no longer ticks down the timer; it's stuck at its original value forever and the level is effectively untimed. (Ditto for the chip counter. Level numbers above 32767 appear unplayable in MSCC in any form - though I need to do a little bit more research on this - but presumably they would also display in the same manner.) Despite the timer being completely broken, you will still get the correct amount of time bonus points when you solve the level. (However, time bonus points roll over at 32768 to -32767, and so the "correct amount" may not be what you think it is.)
display and the chips required display will operate under these rules too, but those are far less relevant.)
The conclusion from this of course is that MSCC is using signed 16-bit quantities. So there is no range 32768-65535, and you can't set a time limit greater than 32767. Rather, you are setting a negative time limit.