27-Sep-2017, 7:44 PM
(This post was last modified: 06-Oct-2017, 9:12 PM by 1033Forest.)
In MSCC, if run in Windows 3.1, there is a way to find out what MIDI plays on a certain level number. Divide the number by 3, and see what's left behind
If nothing is left behind (whole number): CHIP01
If 1 is left behind (ends with decimal .333): CHIP02
If 2 is left behind (ends with decimal .667): canyon.mid
Example: 131 / 3 = 43.667, so canyon.mid will play in level 131
if you customized the game to add more MIDIs, look in the entpack.ini file in your Windows directory, then divide by the number of MIDIs you have. The remainder/number left behind will be the number of the MIDI file on that list that will play in that level.
If nothing is left behind (whole number): CHIP01
If 1 is left behind (ends with decimal .333): CHIP02
If 2 is left behind (ends with decimal .667): canyon.mid
Example: 131 / 3 = 43.667, so canyon.mid will play in level 131
if you customized the game to add more MIDIs, look in the entpack.ini file in your Windows directory, then divide by the number of MIDIs you have. The remainder/number left behind will be the number of the MIDI file on that list that will play in that level.