03-Mar-2018, 9:45 PM
Part 3 of my feedback (41-60)
41. This level has a nice design at the beginning. The gameplay is a bit conventional but it is still okay to play.
42. Amazing level, the blocks on the ice slides look really cool. This level does a good job for practicing timing and that part where blocks clone behind Chip is really fun to watch.
43. I pressed the clone button, I am not playing the waiting game. By the time the blob gets to the clone button its already to late.
44. Reminds me of "Shrinking". I find this level to be equally as good as the original.
45. I don't like guesswork plus the time is really strict.
46. Like level 20, I also enjoyed this level.
47. Yet another tedious block pushing level. Just have to be careful on how you push blocks through the teleports.
48. Fun "push blocks wherever you want level".
49. This level kind of has a "Start from the End" type of feeling.
50. This sort of feels similar to Crunch Chase (30). Still satisfying seeing/hearing the gliders blow up the bombs.
51. Drowning the bees at the start was pretty satisfying and this level has many great puzzles into one level.
52. Easy fun item swapper level.
53. I really enjoyed this level and the concept. One of my favorites in the whole set.
54. Okay level, although it is not exactly too beginner friendly.
55. I'll say it again, I don't mind tedious levels. I didn't like that block that dealt with slide delay though, I screw it up several times. Everything else is okay though.
56. I got to admit the "spiral of monsters" is quite difficult. Well crafted timing challenge though. Didn't rage (BBQrage on this level).
57. This is definitely another strange maze. Easy though.
58. Quick and easy level indeed.
59. Somewhat difficult level. I kept dying on the walker section.
60. Yet another quick and easy level.
41. This level has a nice design at the beginning. The gameplay is a bit conventional but it is still okay to play.
42. Amazing level, the blocks on the ice slides look really cool. This level does a good job for practicing timing and that part where blocks clone behind Chip is really fun to watch.
43. I pressed the clone button, I am not playing the waiting game. By the time the blob gets to the clone button its already to late.
44. Reminds me of "Shrinking". I find this level to be equally as good as the original.
45. I don't like guesswork plus the time is really strict.
46. Like level 20, I also enjoyed this level.
47. Yet another tedious block pushing level. Just have to be careful on how you push blocks through the teleports.
48. Fun "push blocks wherever you want level".
49. This level kind of has a "Start from the End" type of feeling.
50. This sort of feels similar to Crunch Chase (30). Still satisfying seeing/hearing the gliders blow up the bombs.
51. Drowning the bees at the start was pretty satisfying and this level has many great puzzles into one level.
52. Easy fun item swapper level.
53. I really enjoyed this level and the concept. One of my favorites in the whole set.
54. Okay level, although it is not exactly too beginner friendly.
55. I'll say it again, I don't mind tedious levels. I didn't like that block that dealt with slide delay though, I screw it up several times. Everything else is okay though.
56. I got to admit the "spiral of monsters" is quite difficult. Well crafted timing challenge though. Didn't rage (BBQrage on this level).
57. This is definitely another strange maze. Easy though.
58. Quick and easy level indeed.
59. Somewhat difficult level. I kept dying on the walker section.
60. Yet another quick and easy level.