JoshL2
#27
Part 4 (61-80) A lot of great levels in the 70's

61. This level is a whole LOT better than the original "Rink". The block slide section with the bombs could've been a little earlier.

62. Interesting concept, I loved it.

63. Not necessarily simple, but a really nice chip puzzle.

64. This level is a LOT more interesting that the original memory and much better than "Skillful Memory".

65. Not a big fan too much. The beginning is easy to screw up on and this level feels linear and rigid. The circle concept looks nice though.

66. Despite the title, this doesn't have a recessed wall concept. Fun level though.

67. Really fun section by section level.

68. This one is in the middle for me. Tedious yes and a little nerve wracking. Interesting concept but a well reaction time is sort of required. Thank goodness the blocks are considerably spread apart meaning not too short. I remember watching "Quick Reflexes" from you BHLS1 LP and that had short block lengths. All in all, this is much easier.

69. Long, tedious and hard. Screwing up is not allowed.

70. Festive ice maze with a simple chip collecting concept. Also one of my favorites.

71. Also a festive simple water maze.

72. Brilliant puzzles, however the walker cloning bomb exploding section can be tricky. The extra blocks near the end are well appreciated.

73. Ah, the good old Nintendo DS. I wish that Chip's Challenge was released on the DS. Cool teeth section but the walkers are a bit annoying.

74. Blowing bombs are awesome. Easier if you know where the exit is. Took a bit of trial and error at the beginning.

75. Deadly tank is deadly. I was able to leave a row of recessed walls near the green lock row though. Walkers in this level are also annoying.

76. Creative traps are creative. Extremely fun level and one of my favorites

77. Creative concept I gotta say. One of my favorites as well.

78. Fun fire theme type level.

79. I find this level to be a twist on "Hunt" from the original game. Entertaining chip collecting level too.

80. This level is a bit too long, tedious, and nerve wracking. It has nice puzzles though but this unfortunately has that theme of doing something perfectly several times in a row without screwing up. I really did not like that block cloner that was controlled by the bee right after the tank section. Now, as far as I remember the final room with the paramecia cloner was changed and that is very well thanked for. It used to have a lot more bombs but this version thankfully only has two. I would've raged for sure if I screwed up on the final room. All in all, I consider this to be the most difficult and nerve wracking level in the set.
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Messages In This Thread
JoshL2 - by Flareon350 - 24-Jan-2012, 7:26 PM
JoshL2 - by BigOto2 - 24-Jan-2012, 8:10 PM
JoshL2 - by Flareon350 - 24-Jan-2012, 8:24 PM
JoshL2 - by quiznos00 - 24-Jan-2012, 9:49 PM
JoshL2 - by Flareon350 - 24-Jan-2012, 9:52 PM
JoshL2 - by Flareon350 - 01-Feb-2012, 4:56 PM
JoshL2 - by Flareon350 - 03-Feb-2012, 6:33 PM
JoshL2 - by Flareon350 - 13-Feb-2012, 4:50 PM
JoshL2 - by Flareon350 - 16-Feb-2012, 4:31 PM
JoshL2 - by ajmiam - 16-Feb-2012, 5:33 PM
JoshL2 - by Flareon350 - 17-Feb-2012, 1:57 AM
JoshL2 - by ajmiam - 17-Feb-2012, 8:01 PM
JoshL2 - by Flareon350 - 17-Feb-2012, 9:35 PM
JoshL2 - by ajmiam - 18-Feb-2012, 1:16 PM
JoshL2 - by Flareon350 - 18-Feb-2012, 7:50 PM
JoshL2 - by jblewis - 15-Mar-2012, 9:25 AM
JoshL2 - by quiznos00 - 15-Mar-2012, 12:27 PM
JoshL2 - by jblewis - 15-Mar-2012, 12:44 PM
JoshL2 - by quiznos00 - 15-Mar-2012, 1:56 PM
JoshL2 - by jblewis - 15-Mar-2012, 4:15 PM
JoshL2 - by Flareon350 - 16-Mar-2012, 2:16 PM
JoshL2 - by Flareon350 - 18-Mar-2012, 10:18 PM
JoshL2 - by Flareon350 - 20-Apr-2012, 2:49 AM
JoshL2 - by mmoraleta - 02-Mar-2018, 2:18 AM
JoshL2 - by mmoraleta - 03-Mar-2018, 7:04 PM
JoshL2 - by mmoraleta - 03-Mar-2018, 9:45 PM
JoshL2 - by mmoraleta - 04-Mar-2018, 4:42 PM
JoshL2 - by mmoraleta - 04-Mar-2018, 6:54 PM
JoshL2 - by mmoraleta - 06-Mar-2018, 12:19 AM
JoshL2 - by mmoraleta - 06-Mar-2018, 9:09 PM
JoshL2 - by mmoraleta - 07-Mar-2018, 7:56 PM
JoshL2 - by Flareon350 - 07-Mar-2018, 8:27 PM

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