12-May-2018, 3:48 PM
With Josh's Walls of CCLP3 tentatively set for an initial release at 40 levels, I decided to follow suit with my next release instead of waiting for 60. Version 0.3.0 is now released! What's new...
<ul style="background-color:#ffffff; color:#353c41; font-size:14px; text-align:start">
[*]
Added 14 new levels (placed as levels 2, 9, 10, 16, 19-21, 26, 28-31, 33, and 40).
[*]
Twilight Struggle: replaced ice in left room with fire, replaced ice skates with fire boots, and replaced fire boots with fire to prevent boosting bust in MS.
[*]
Salsa Verde: moved force floors in nail areas on the right to prevent creation of slide delay (at least through that section).
[*]
Rundown Railyard: removed a lot of unnecessary block-pushing and interdependencies outside the "trains" and made the second train a bit less strict.
[*]
Unsquare Dance: removed some of the thin walls to make some red key grabs a bit easier.
</ul>
Enjoy!
CC Zone attachment: /files/file/665-walls-of-cclp1/?do=download&r=10903">Walls of CCLP1
<ul style="background-color:#ffffff; color:#353c41; font-size:14px; text-align:start">
[*]
Added 14 new levels (placed as levels 2, 9, 10, 16, 19-21, 26, 28-31, 33, and 40).
[*]
Twilight Struggle: replaced ice in left room with fire, replaced ice skates with fire boots, and replaced fire boots with fire to prevent boosting bust in MS.
[*]
Salsa Verde: moved force floors in nail areas on the right to prevent creation of slide delay (at least through that section).
[*]
Rundown Railyard: removed a lot of unnecessary block-pushing and interdependencies outside the "trains" and made the second train a bit less strict.
[*]
Unsquare Dance: removed some of the thin walls to make some red key grabs a bit easier.
</ul>
Enjoy!
CC Zone attachment: /files/file/665-walls-of-cclp1/?do=download&r=10903">Walls of CCLP1