02-Oct-2018, 8:49 AM
What should the set be named?
A catchy name would be good (we can do better than CC2LPx).
How many levels?
200 levels sounds fine, just include enough easy and short levels.
Allow levels with CC1 boot rules?
Mixing the boot rules could be confusing for players, so I tend to no, yet it might not be necessary to categorically exclude them.
Consistent viewport size (9x9 or 10x10)?
Probably it's preferable for all levels to use 10x10, but again, not sure if rules regarding this have to be made.
Map size limit?
No strict arbitrary limit is required.
Should any tiles or techniques be banned?
No haphazardly chosen global restrictions are needed, as long as a level is solvable in CC2 and can be made purely with the build in game editor things should be fine in general, everything else has to be judged on a case-by-case basis.
A catchy name would be good (we can do better than CC2LPx).
How many levels?
200 levels sounds fine, just include enough easy and short levels.
Allow levels with CC1 boot rules?
Mixing the boot rules could be confusing for players, so I tend to no, yet it might not be necessary to categorically exclude them.
Consistent viewport size (9x9 or 10x10)?
Probably it's preferable for all levels to use 10x10, but again, not sure if rules regarding this have to be made.
Map size limit?
No strict arbitrary limit is required.
Should any tiles or techniques be banned?
No haphazardly chosen global restrictions are needed, as long as a level is solvable in CC2 and can be made purely with the build in game editor things should be fine in general, everything else has to be judged on a case-by-case basis.
Workshop: Mind Games ++ Test Subject Chip and Melinda Bizarr Chicken Burger
Sets: Mind Games 500
Legacy: GM5 Explorer's Delight Rising
Sets: Mind Games 500
Legacy: GM5 Explorer's Delight Rising