19-Oct-2018, 3:38 PM
Oh yes! Another update. Quite fun levels so far.
Here's my thoughts on levels 101-110
101. Somewhat easy chip collecting level. Nice "Metastable to Chaos" section.
102. Despite title it wasn't maddening at all. No, I don't judge levels by their title at all. Anyway, better than "Divide and Conquer". Thankfully time limit not too strict.
103. It's the blue and yellow version of "Flame Boy Color". Somewhat easy level, quite lenient.
104. Thought it was a strict time limit blue wall maze but not too much. Still a fun level.
105. This level is medium to somewhat hard, just gotta keep track of how you enter the teleports without collecting too many chips.
106. Simple maze with a nice design. Gotta keep track on the time though.
107. Legit toggle button and door based level. Not gonna lie, I got the pink ball trap button section on the first press. Neat blob and fireball navigation too.
108. Easy chip collecting level. Like 106, gotta keep track on the time.
109. Neat blue themed level with a fantastic twist at the end.
110. Very well crafted level. I was stumped on some sections namely the force floor puzzle. Keep those force floor puzzles coming.
Here's my thoughts on levels 101-110
101. Somewhat easy chip collecting level. Nice "Metastable to Chaos" section.
102. Despite title it wasn't maddening at all. No, I don't judge levels by their title at all. Anyway, better than "Divide and Conquer". Thankfully time limit not too strict.
103. It's the blue and yellow version of "Flame Boy Color". Somewhat easy level, quite lenient.
104. Thought it was a strict time limit blue wall maze but not too much. Still a fun level.
105. This level is medium to somewhat hard, just gotta keep track of how you enter the teleports without collecting too many chips.
106. Simple maze with a nice design. Gotta keep track on the time though.
107. Legit toggle button and door based level. Not gonna lie, I got the pink ball trap button section on the first press. Neat blob and fireball navigation too.
108. Easy chip collecting level. Like 106, gotta keep track on the time.
109. Neat blue themed level with a fantastic twist at the end.
110. Very well crafted level. I was stumped on some sections namely the force floor puzzle. Keep those force floor puzzles coming.