12-Feb-2012, 12:22 PM
File category: CC1 Levelsets
This is my (ajmiam's) first levelset, which has been in the works for quite some time now. It contains 100 all-new levels which start out very easy but become harder over time, especially after level 70 (though there are still some easier levels mixed in after that).
Some notes:
Confirmed solvable? Yes
What's New in Version 1.009
This is my (ajmiam's) first levelset, which has been in the works for quite some time now. It contains 100 all-new levels which start out very easy but become harder over time, especially after level 70 (though there are still some easier levels mixed in after that).
Some notes:
- Every level has been tested in Lynx and should be MS-compatible as well.
- Every 10th level (except #50) is an "action" level--that is, a short level where speed, reflexes, and timing play a larger role than puzzle-solving. Don't worry, there are some puzzles and action both mixed into the other 90!
- I submit every level in this set for all Chip's Challenge community level packs (CCLPs), except #50 (which is just a "break" level) and any levels that have appeared in a previous CCLP.
- Level 99 is completely, absolutely, totally unfair. This is done on purpose. Otherwise it wouldn't be a reference to the game it's referencing. It has no randomness, though, so once you figure out what to do, you should be able to solve it. The hint gives you the password to Level 100, though, if you want to skip it.
Confirmed solvable? Yes
What's New in Version 1.009
- 1.009 (Oct 28, 2014)
- Had made some minor changes to the set over the previous year and evidently forgot to upload them to CCZone but did upload them to Pieguy's site.