22-Mar-2020, 8:23 PM
CCLP1 MS
#38 (Heat Conductor): 483 (+2, b)
#49 (49 Cell): 430 (+3, b)
#67 (Booster Shots): 304 (+5, b)
CCLP2 MS
#23 (Traps I): 254 (+2, b)
#60 (Internal Clock): 566 (+4, b)
#75 (BuggyWall): 113 (+2, b)
#76 (Fire Bugs): 241 (+14, b)
#93 (Exit Chip): 388 (+42, b)
#101 (Hard As Rock): 924 (+162, b)
#134 (Microcosm): 361 (+49, b)
CCLP3 MS
#37 (Blue Moon): 135 (+67, b)
#84 (No End in Sight): 346 (+35, b)
CCLP4 MS
#16 (Reservoir Frogs): 285 (+1, b)
#67 (Nuclear Energy for Dummies): 317 (+8, b)
#38 (Heat Conductor): 483 (+2, b)
#49 (49 Cell): 430 (+3, b)
#67 (Booster Shots): 304 (+5, b)
CCLP2 MS
#23 (Traps I): 254 (+2, b)
#60 (Internal Clock): 566 (+4, b)
#75 (BuggyWall): 113 (+2, b)
#76 (Fire Bugs): 241 (+14, b)
#93 (Exit Chip): 388 (+42, b)
#101 (Hard As Rock): 924 (+162, b)
#134 (Microcosm): 361 (+49, b)
CCLP3 MS
#37 (Blue Moon): 135 (+67, b)
#84 (No End in Sight): 346 (+35, b)
CCLP4 MS
#16 (Reservoir Frogs): 285 (+1, b)
#67 (Nuclear Energy for Dummies): 317 (+8, b)