04-May-2020, 5:05 PM
CCLP1 MS
Level - Name - Time - Seconds to Bold - SuperCC Time (if faster)
1 - Key Pyramid - 168.7 - 0
2 - Slip and Slide - 180.9 - 0
3 - Present Company - 183.3 - 0
4 - Block Party - 207.3 - 0
5 - Facades - 232.3 - 0
6 - When Insects Attack - 185.9 - 0
7 - Under Pressure - 185.7 - 0
8 - Switcheroo - 230.1 - 0
9 - Swept Away - 228.1 - 0
10 - Graduation - 318.7 - 2 (TW bold achieved)
11 - Basketball - 226.9 - 0
12 - Leave No Stone Unturned - 289.7 - 0
13 - The Monster Cages - 261.7 - 2 - 263.3
14 - Wedges - 206.1 - 0
15 - Twister - 315.1 - 0 - 315.9
16 - Tetragons - 281.5 - 0 - 281.7
17 - Tiny - 990.4 - 0
18 - Square Dancing - 264.1 - 0
19 - Feel the Static - 351.5 - 0
20 - Chip Suey - 380.3 - 0
21 - Generic Ice Level - 175.1 - 0
22 - Repair the Maze - 330.9 - 0
23 - Circles - 226.3 - 0 - 226.5
24 - Chip's Checkers - 342.3 - 1 - 343.6
25 - Mind Lock - 139.1 - 0
26 - Trafalagar Square - 171.1 - 3 - 171.5
27 - Teleport Depot - 283.3 - 0 - 283.9
28 - The Last Starfighter - 273.3 - 3 - 276.1
29 - Sky High Or Deep Down - 326.5 - 0
30 - Button Brigade - 219.9 - 0
31 - Quincunx - 140 - 4 - 143.9
32 - Nitroglycerin - 263.5 - 0
33 - Spitting Image - 956.3 - 0
34 - Just A Bunch Of Letters - 289.7 - 0
35 - Mystery Wall - 379.1 - 0
36 - Rhombus - 219.3 - 0
37 - Habitat - 332.7 - 0
38 - Heat Conductor - 479.5 - 4 - 480.9
39 - Dig and Dig - 237.5 - 0
40 - Sea Side - 962.5 - 0
41 - Descending Ceiling - 166.5 - 0
42 - Mughfe - 417.7 - 2 - 419.3
43 - Gears - 206.9 - 0
44 - Frozen Labyrinth - 365.5 - 0
45 - Who's The Boss - 279.8 - 0 - 279.9
46 - Sapphire Cavern - 286.5 - 0
47 - Bombs Away - 942.9 - 14
48 - Sundance - 180.7 - 0
49 - 49 Cell - 422.9 - 8 - 429.3
50 - The Grass Is Greener on the Other Side - 167.4 - 0
51 - H2O Below 273 K - 263.3 - 11 - 274.2
52 - The Bone - 309.9 - 0
53 - Start at the End - 408.3 - 2 - 410.1
54 - Mini Pyramid - 231.5 - 5
55 - The Chambers - 322.9 - 0
56 - Connect the Chips - 963.7 - 0
57 - Key Farming - 296.1 - 0 - 296.9
58 - Corral - 324.7 - 3 - 327.7
59 - Asterisk - 970.9 - 0
60 - Guard - 263.3 - 0
61 - Highways - 424.7 - 1 - 425.1
62 - Design Swap - 346.1 - 0
63 - New Block in Town - 174.1 - 0
64 - Chip Kart 64 - 44.1 - 1 - 45.3
65 - Squared in a Circle - 425.5 - 3 - 425.9
66 - Klausswergner - 284.5 - 7
67 - Booster Shots - 302.5 - 2 - 303.3
68 - Flames and Ashes - 948.3 - 1
69 - Double Diversion - 288.9 - 0
70 - Juxtaposition - 426.5 - 0
Total score: 1,413,780 (50 bolds, 51 if level 10 included)
The times in the final column (where populated) indicate those routes that I have achieved using SuperCC but have not managed for real (in all cases my best actual time is a similar route, just with imperfect boosting/luck etc).
These have been achieved without looking at any videos or public TWSs.
Naturally, I have to thank the creators and maintainers of SuperCC for the program's assistance.
I did, however, notice one bug in the program - the intended solution of level 63 involves bouncing the block off the chip at (19,23) back through the trap at (19,21). If this solution is loaded into SuperCC, the block gets removed from the sliplist on re-entering the trap when it should remain on the sliplist, thus the solution does not play back. This is not an issue in the busted route which yields the bold time.
Level - Name - Time - Seconds to Bold - SuperCC Time (if faster)
1 - Key Pyramid - 168.7 - 0
2 - Slip and Slide - 180.9 - 0
3 - Present Company - 183.3 - 0
4 - Block Party - 207.3 - 0
5 - Facades - 232.3 - 0
6 - When Insects Attack - 185.9 - 0
7 - Under Pressure - 185.7 - 0
8 - Switcheroo - 230.1 - 0
9 - Swept Away - 228.1 - 0
10 - Graduation - 318.7 - 2 (TW bold achieved)
11 - Basketball - 226.9 - 0
12 - Leave No Stone Unturned - 289.7 - 0
13 - The Monster Cages - 261.7 - 2 - 263.3
14 - Wedges - 206.1 - 0
15 - Twister - 315.1 - 0 - 315.9
16 - Tetragons - 281.5 - 0 - 281.7
17 - Tiny - 990.4 - 0
18 - Square Dancing - 264.1 - 0
19 - Feel the Static - 351.5 - 0
20 - Chip Suey - 380.3 - 0
21 - Generic Ice Level - 175.1 - 0
22 - Repair the Maze - 330.9 - 0
23 - Circles - 226.3 - 0 - 226.5
24 - Chip's Checkers - 342.3 - 1 - 343.6
25 - Mind Lock - 139.1 - 0
26 - Trafalagar Square - 171.1 - 3 - 171.5
27 - Teleport Depot - 283.3 - 0 - 283.9
28 - The Last Starfighter - 273.3 - 3 - 276.1
29 - Sky High Or Deep Down - 326.5 - 0
30 - Button Brigade - 219.9 - 0
31 - Quincunx - 140 - 4 - 143.9
32 - Nitroglycerin - 263.5 - 0
33 - Spitting Image - 956.3 - 0
34 - Just A Bunch Of Letters - 289.7 - 0
35 - Mystery Wall - 379.1 - 0
36 - Rhombus - 219.3 - 0
37 - Habitat - 332.7 - 0
38 - Heat Conductor - 479.5 - 4 - 480.9
39 - Dig and Dig - 237.5 - 0
40 - Sea Side - 962.5 - 0
41 - Descending Ceiling - 166.5 - 0
42 - Mughfe - 417.7 - 2 - 419.3
43 - Gears - 206.9 - 0
44 - Frozen Labyrinth - 365.5 - 0
45 - Who's The Boss - 279.8 - 0 - 279.9
46 - Sapphire Cavern - 286.5 - 0
47 - Bombs Away - 942.9 - 14
48 - Sundance - 180.7 - 0
49 - 49 Cell - 422.9 - 8 - 429.3
50 - The Grass Is Greener on the Other Side - 167.4 - 0
51 - H2O Below 273 K - 263.3 - 11 - 274.2
52 - The Bone - 309.9 - 0
53 - Start at the End - 408.3 - 2 - 410.1
54 - Mini Pyramid - 231.5 - 5
55 - The Chambers - 322.9 - 0
56 - Connect the Chips - 963.7 - 0
57 - Key Farming - 296.1 - 0 - 296.9
58 - Corral - 324.7 - 3 - 327.7
59 - Asterisk - 970.9 - 0
60 - Guard - 263.3 - 0
61 - Highways - 424.7 - 1 - 425.1
62 - Design Swap - 346.1 - 0
63 - New Block in Town - 174.1 - 0
64 - Chip Kart 64 - 44.1 - 1 - 45.3
65 - Squared in a Circle - 425.5 - 3 - 425.9
66 - Klausswergner - 284.5 - 7
67 - Booster Shots - 302.5 - 2 - 303.3
68 - Flames and Ashes - 948.3 - 1
69 - Double Diversion - 288.9 - 0
70 - Juxtaposition - 426.5 - 0
Total score: 1,413,780 (50 bolds, 51 if level 10 included)
The times in the final column (where populated) indicate those routes that I have achieved using SuperCC but have not managed for real (in all cases my best actual time is a similar route, just with imperfect boosting/luck etc).
These have been achieved without looking at any videos or public TWSs.
Naturally, I have to thank the creators and maintainers of SuperCC for the program's assistance.
I did, however, notice one bug in the program - the intended solution of level 63 involves bouncing the block off the chip at (19,23) back through the trap at (19,21). If this solution is loaded into SuperCC, the block gets removed from the sliplist on re-entering the trap when it should remain on the sliplist, thus the solution does not play back. This is not an issue in the busted route which yields the bold time.