February 2012 : Treasure Hunter Competition
#8
I'd like to suggest that opening sockets would also be worth 20 points. These are different from other items in the sense that you can't collect them immediately, and therefore could open up new design areas. (Though this functionality can already be mimicked with stuff behind sockets, just having the socket be worth something conserves space and a lot of time too.)

And I think solving the level doesn't need to score points, but should be mandatory, as this is the whole point of the game normally. (This month I don't think it matters, as it's faster to go to the exit than collect 20 extra chips.) It also helps people submitting tws's. I remember when the only reason I didn't enter into some competitions was because I couldn't record avis. A level can always contain more exits, if the designer feels like the end of the level should be more open ended.

-Miika
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February 2012 : Treasure Hunter Competition - by M11k4 - 03-Feb-2012, 1:10 AM

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