04-Feb-2012, 2:05 AM
If you already have addressed the TWS problem and the const_cast issue in your own builds, the other problems I've had thusfar are:
- In the levelset selection and solution selection screens, the text seems to inherit the white from the rest of the interface but the background is also white, so you can't read the text. I tried fiddling with the .ui in QtDesigner but I do not understand Qt or QtDesign much, my experience is with GTK+.
- I had another issue that looked like UI freezeups but it actually seems to go away if I hit alt. I'll have to work longer with it to make sure that it's not something else.
- There's also the keyboard shortcuts that are in the menus but don't seem to work, like L for levelsets in the Game menu. Since it doesn't work and there is no way to open the menu from the keyboard because Alt is captured by the SDL bits, it is pretty inconvenient.
- In the levelset selection and solution selection screens, the text seems to inherit the white from the rest of the interface but the background is also white, so you can't read the text. I tried fiddling with the .ui in QtDesigner but I do not understand Qt or QtDesign much, my experience is with GTK+.
- I had another issue that looked like UI freezeups but it actually seems to go away if I hit alt. I'll have to work longer with it to make sure that it's not something else.
- There's also the keyboard shortcuts that are in the menus but don't seem to work, like L for levelsets in the Game menu. Since it doesn't work and there is no way to open the menu from the keyboard because Alt is captured by the SDL bits, it is pretty inconvenient.