04-Feb-2012, 5:39 PM
Quote:Also, are designers allowed to say "even if you can't get in contact with me, you can still use/edit my levels for the purposes of the set"?
Well, then a) the designer could possibly hate the changes and feel as if the level didn't stay true to the original and B) it would force the staff to either go through every one of these types of level sets and correct for busts and Lynx issues, which would be unfair to those of whom that are active and must fix their levels themselves, or just choose favorites and change the ones that they like. So I wouldn't really recommend giving staff control over your set, but it's always the designer's choice. The choice does have some positives though. Apparently, the CCLP3 staff knew that How to Get in Venice was slightly busted, but kept the bust in because they weren't sure if that is what Joshua Bone intended and since they could not contact him. Similarly, in Bolkonski also by Joshua Bone, they weren't sure if the intended solution was to use a glider or block to hit the toggle button near the end, so they kept in both solutions.
I did change Daniel Bouwmeester's sets to make all the levels Lynx-compatible with his permission, so I guess there already is some staff favoritism there, but a lot of people have stated that they enjoyed his sets and they're quite perfect for CCLP1, so fixing the set wasn't really a corrupt choice.
The CCLP1 staff does have plans to make sure some other good levels are not omitted, but I cannot reveal them yet.
You should probably be playing CC2LP1.
Or go to the Chip's Challenge Wiki.
Or go to the Chip's Challenge Wiki.