05-Apr-2022, 7:46 AM
Results. You poke a bear with a stick, and it might just share some of its honey with you.
Congrats! You all overdelivered on what I was expecting. It was great to have each of you participate. I'm also decently happy with how the levels turned out and how they were received.
Below you can see some of pieguy's magic on Mirkwood.
![[Image: MT_CC_2022_pieguy_Mirkwood_334.gif]](https://download1073.mediafire.com/7wlclh7d00ug/8kf1v30zcls0wl9/MT_CC_2022_pieguy_Mirkwood_334.gif)
I'm not sure how much that makes sense to someone who hasn't tried to work on the level (not that it makes much sense to me either), but I can tell you that there are some cool "leave the block here and come back for it later" moments. Plus, it's interesting to see which way each block was taken to its destination. For further analysis, save the following as a json to be viewed in SuperCC.
Here's also ChosenID's solution for Thinkbox:
I guess I'll also share what I had on Mirkwood:
I didn't find an easy way to store stuff in the first room, but trying something more complicated quickly messed with the order of things coming out of that area, each of which would have to be managed separately, so I let it be. By the way, ChosenID missed the "trick" of pushing one block out of the way into the wall in the first room (as did some others), and had you noticed it your route would have saved an extra 15 seconds. For the more casual solves I was happy to see how you needed to clone extra blocks in the level just to toggle the walls, as this was also my first experience with the level.
If you are curious you can ask for more solutions. :-)
Keep your eyes open for new community activities starting soon. :-)
-Miika
Code:
1. pieguy 197 + 334 = 531
2. M11k4 197 + 320 = 517 (196 & 315 Lynx)
3. ChosenID 197 + 299 = 496 (196 & 290 Lynx)
4. Bacorn 194 + 294 = 488
5. Ida 194 + 265 = 459
6. Piccoflute 193 + 242 = 435 (191 & 194 Lynx)
7. Chipster 182 + 239 = 421
8. ʐ̈ MANNNNNNN 180 + 197 = 377
9. Uberliam 169 + 108 = 277
10.geodave (172 + 58 = 230 Lynx)
Congrats! You all overdelivered on what I was expecting. It was great to have each of you participate. I'm also decently happy with how the levels turned out and how they were received.
Below you can see some of pieguy's magic on Mirkwood.
![[Image: MT_CC_2022_pieguy_Mirkwood_334.gif]](https://download1073.mediafire.com/7wlclh7d00ug/8kf1v30zcls0wl9/MT_CC_2022_pieguy_Mirkwood_334.gif)
I'm not sure how much that makes sense to someone who hasn't tried to work on the level (not that it makes much sense to me either), but I can tell you that there are some cool "leave the block here and come back for it later" moments. Plus, it's interesting to see which way each block was taken to its destination. For further analysis, save the following as a json to be viewed in SuperCC.
Here's also ChosenID's solution for Thinkbox:
I guess I'll also share what I had on Mirkwood:
I didn't find an easy way to store stuff in the first room, but trying something more complicated quickly messed with the order of things coming out of that area, each of which would have to be managed separately, so I let it be. By the way, ChosenID missed the "trick" of pushing one block out of the way into the wall in the first room (as did some others), and had you noticed it your route would have saved an extra 15 seconds. For the more casual solves I was happy to see how you needed to clone extra blocks in the level just to toggle the walls, as this was also my first experience with the level.
If you are curious you can ask for more solutions. :-)
Keep your eyes open for new community activities starting soon. :-)
-Miika