Some of you may have already seen a small preview of this set. Well, here it is, finally available for download right here! This is my first levelset, which has been in the works for quite some time now. It contains 100 all-new levels which start out very easy but become harder over time, especially after level 70 (though there are still some easier levels mixed in after that).
Watch a preview of the levelset here: http://www.youtube.com/watch?v=n5nTSyXrC...e=youtu.be
Author's notes:
- Every level has been tested in Lynx and should be MS-compatible as well.
- Every 10th level (except #50) is an "action" level--that is, a short level where speed, reflexes, and timing play a larger role than puzzle-solving. Don't worry, there are some puzzles and action both mixed into the other 90!
- I submit every level in this set for CCLP4, except #50 (which is just a "break" level) and the levels that are in CCLP1.
- Levels that contain random elements are, for the most part, untimed to avoid frustrating bold-seekers. #25 is an exception because randomness should not affect the best possible time.
- Two other levels are untimed because they have multiple solutions and I don't want people to stick to using only the fastest solution if they don't want to.
- One level (#18) is untimed because it is a sort-of unusual puzzle that could take new players a while to figure out. But hopefully it will be an educational experience for them.
- Fourteen levels are references to other games (not necessarily video games). One is a reference in title only; the rest are references in both title and concept. If you think you know all of them, post! I'd like to see who can get all of them first!
- Level 99 is completely, absolutely, totally unfair. This is done on purpose. Otherwise it wouldn't be a reference to the game it's referencing. It has no randomness or lucky timing, though, so once you figure out what to do, you should be able to solve it. The hint gives you the password to Level 100, though, if you want to skip it.
- This levelset is essentially complete now, barring bug fixes. I have another 100-level set currently in the works, and once I finish it, I will release it on its own and as a compilation with the levels from this set. In the compilation, I may reorder the levels.
Current version: 1.010 (as of 11/9/14)