ChipHomeIS
#6
I didn't know TW could replicate that bug... that's interesting...

The level with the moving exit tile is a large ice labirinth in which you are supposed to do nothing until you reach the ice skates. Then you have to chase the weird exit tile which is returning back to the starting position.

This tile is in fact interpreted by the game engine as a sliding monster generated by multi tank bug. It can actually be four different tiles:

-Exit if it slides west.

-Red lock if it slides east.

-Blue lock if it slides south.

-Force floor W if it slides north.

Surely having to catch this 'monster' while it's in the exit form is funny!
ChipHome5


Exploring π is like exploring the universe....
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Messages In This Thread
ChipHomeIS - by ChipHome5 - 11-Feb-2012, 3:27 PM
ChipHomeIS - by Markus - 11-Feb-2012, 3:33 PM
ChipHomeIS - by ChipHome5 - 11-Feb-2012, 4:30 PM
ChipHomeIS - by Lessinath - 11-Feb-2012, 4:43 PM
ChipHomeIS - by geodave - 11-Feb-2012, 6:00 PM
ChipHomeIS - by ChipHome5 - 12-Feb-2012, 1:21 PM

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