21-Feb-2012, 7:24 PM
Quote:I guess a rule of thumb might be to put monster dodging and luck-based elements nearer to the beginning, put sokobans and boring repetitive moving-things puzzles nearer to the end
I hate to keep bringing up the same example over and over again, but...City Block.
Ideally, you don't have "boring repetitive moving-things" elements in your levels at all...right?
Quote:In Jr. High School, I would take a gummi bear, squeeze its ears into points so it looked like Yoda, and then I would say to it "Eat you, I will!". And of course then I would it eat.