CC AI
#8
I like the idea of it being an option for TW that the designer can flag on in an editor. Otherwise the default AI is used. That would solve the problem with other levels being unsolvable.
Quote:You tested your own land mine. It worked!
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Messages In This Thread
CC AI - by lotu - 06-Mar-2012, 2:39 AM
CC AI - by tensorpudding - 06-Mar-2012, 12:24 PM
CC AI - by AdrenalinDragon - 06-Mar-2012, 12:27 PM
CC AI - by rockdet - 08-Mar-2012, 12:02 PM
CC AI - by Lessinath - 08-Mar-2012, 12:15 PM
CC AI - by rockdet - 08-Mar-2012, 12:29 PM
CC AI - by pieguy - 08-Mar-2012, 1:41 PM
CC AI - by Lessinath - 08-Mar-2012, 2:19 PM
CC AI - by lotu - 08-Mar-2012, 8:56 PM
CC AI - by rockdet - 08-Mar-2012, 9:24 PM
CC AI - by tensorpudding - 08-Mar-2012, 10:42 PM
CC AI - by Lessinath - 08-Mar-2012, 10:45 PM
CC AI - by lotu - 09-Mar-2012, 11:19 AM
CC AI - by geodave - 18-Mar-2012, 11:04 AM
CC AI - by Hornlitz - 18-Mar-2012, 1:38 PM
CC AI - by Lessinath - 18-Mar-2012, 2:28 PM
CC AI - by tensorpudding - 18-Mar-2012, 7:29 PM
CC AI - by Hornlitz - 18-Mar-2012, 8:00 PM
CC AI - by lotu - 19-Mar-2012, 11:11 PM
CC AI - by Lessinath - 20-Mar-2012, 12:02 AM
CC AI - by BitBuster - 20-Mar-2012, 8:03 AM
CC AI - by lotu - 20-Mar-2012, 9:37 AM
CC AI - by BitBuster - 20-Mar-2012, 11:49 AM
CC AI - by jblewis - 23-Mar-2012, 10:33 AM
CC AI - by pieguy - 25-Mar-2012, 1:18 AM
CC AI - by jblewis - 25-Mar-2012, 6:27 AM
CC AI - by BitBuster - 25-Mar-2012, 9:06 AM
CC AI - by geodave - 26-Mar-2012, 10:36 AM
CC AI - by jblewis - 26-Mar-2012, 10:44 AM
CC AI - by lotu - 01-Apr-2012, 8:50 PM
CC AI - by lotu - 01-Apr-2012, 9:14 PM
CC AI - by lotu - 01-Apr-2012, 10:58 PM
CC AI - by BitBuster - 02-Apr-2012, 8:13 AM
CC AI - by lotu - 04-Apr-2012, 1:53 AM
CC AI - by budugoo - 31-Jul-2012, 11:51 AM
CC AI - by Lessinath - 01-Aug-2012, 3:07 AM
CC AI - by IceyLava108 - 04-Aug-2012, 12:11 AM
CC AI - by lotu - 14-Apr-2013, 4:19 PM

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