24-Mar-2012, 8:10 PM
(This post was last modified: 25-Mar-2012, 12:06 PM by AdrenalinDragon.)
Quote:I think as long as a level contains plenty of isolated items that take some amount of time to get, along with a fairly non-linear structure, the competition can work well. Or, much like last month, have a level with a very short time limit that makes it impossible to get everything.
Originally, the competition level had a few blue key doors so you could gamble and get more keys, as you only had one blue key. Probably should have left it like that.