27-Mar-2012, 12:35 PM
Quote:Wasn't it postulated that there is only "one layer" when non-creature tiles are involved and two layers whenever a creature tile (Chip, monsters, blocks) sits on top of a non-creature tile?
That's the way you'd try to think about it when mapping to the MSCC file format. But in reality, (perhaps) there was only layer and the creatures were "positioned" at various locations on that layer.
- Madhav.