April 2013 Survival Competition
#11
I have uploaded a version that fixes a multitude of issues. You should read this entire post carefully, I've kept it as short and to the point as possible.

Well just plain blocking up the cloners is not acceptable. Just about everything else is.

I worded my initial statement very very poorly because I was in a rush, what I said has clearly been horribly misinterpreted and it's entirely my fault... oops.

You can consider this rule dead. It's pretty clear that it was very unpopular, and I agree. The idea of the competition is to have fun, and what fun is it if you're limited by arbitrary restrictions? I came with a ton of specific examples in mind that I was going to spell out very clearly but I realized... I couldn't possibly get them all, and what fun would it be even if I did?

The rule was not to prevent creative play, in fact that's encouraged. It was in place to prevent a player from simply walling off a little corner or something like that and hiding there for fifteen minutes... just because that would be boring. With the changes I've made to the levels themselves, it will now be substantially harder to build a safe area. If you can find a way to do it now, that's awesome.

This has largely come at the cost of aesthetics, but the mechanisms behind level 3 were also heavily changed.

I'll go over the changes I've made.

The cloner has been moved in level 1 and blocks will clone faster.

Level 2 now contains more routes for both Chip and monsters to travel through the level. The level now also contains teleports, the c/b problem was fixed (the teeth will now just fail to clone), the starting area is no longer safe and monsters will now clone a little bit slower to try to balance this increase in difficulty.

The mechanisms operating level 3 have been completely rebuilt. Take a look in an editor - I could spell them out here, but who's got time to read that?

I am aware making huge changes like this to these levels is extremely problematic to people who have already recorded solutions because new ones will be recorded. It is the last thing I wanted to do, but there was really no other way to fix this problem in a reasonable way... because lets face it, saying "no forming safe areas" is not the best idea I've had this week.

Also, as a result of this confusion and the major changes to the levels I'll extend the deadline by two days to may the 4th.
Quote:You tested your own land mine. It worked!
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Messages In This Thread
April 2013 Survival Competition - by Lessinath - 02-Apr-2013, 7:59 PM
April 2013 Survival Competition - by Lessinath - 02-Apr-2013, 8:01 PM
April 2013 Survival Competition - by jblewis - 02-Apr-2013, 8:27 PM
April 2013 Survival Competition - by Lessinath - 02-Apr-2013, 8:59 PM
April 2013 Survival Competition - by rockdet - 02-Apr-2013, 11:04 PM
April 2013 Survival Competition - by pieguy - 02-Apr-2013, 11:11 PM
April 2013 Survival Competition - by jblewis - 02-Apr-2013, 11:32 PM
April 2013 Survival Competition - by rockdet - 03-Apr-2013, 12:56 AM
April 2013 Survival Competition - by Flareon350 - 03-Apr-2013, 12:56 AM
April 2013 Survival Competition - by M11k4 - 03-Apr-2013, 2:56 AM
April 2013 Survival Competition - by Lessinath - 03-Apr-2013, 3:40 AM
April 2013 Survival Competition - by rockdet - 03-Apr-2013, 3:51 AM
April 2013 Survival Competition - by Lessinath - 03-Apr-2013, 4:33 AM
April 2013 Survival Competition - by M11k4 - 06-Apr-2013, 12:13 PM
April 2013 Survival Competition - by rockdet - 07-Apr-2013, 12:21 AM
April 2013 Survival Competition - by random 8 - 07-Apr-2013, 1:09 AM
April 2013 Survival Competition - by rockdet - 07-Apr-2013, 4:16 PM
April 2013 Survival Competition - by M11k4 - 08-Apr-2013, 1:10 AM
April 2013 Survival Competition - by Lessinath - 10-Apr-2013, 11:01 PM
April 2013 Survival Competition - by rockdet - 11-Apr-2013, 1:06 AM
April 2013 Survival Competition - by jblewis - 11-Apr-2013, 1:36 PM
April 2013 Survival Competition - by Lessinath - 11-Apr-2013, 2:11 PM
April 2013 Survival Competition - by rockdet - 12-Apr-2013, 12:13 AM
April 2013 Survival Competition - by Lessinath - 12-Apr-2013, 7:57 PM
April 2013 Survival Competition - by rockdet - 13-Apr-2013, 10:28 PM
April 2013 Survival Competition - by Markus - 14-Apr-2013, 11:10 AM
April 2013 Survival Competition - by Lessinath - 15-Apr-2013, 5:33 AM
April 2013 Survival Competition - by jblewis - 01-May-2013, 10:03 PM
April 2013 Survival Competition - by Lessinath - 01-May-2013, 11:57 PM
April 2013 Survival Competition - by M11k4 - 02-May-2013, 1:34 AM
April 2013 Survival Competition - by rockdet - 02-May-2013, 3:00 AM
April 2013 Survival Competition - by jblewis - 02-May-2013, 6:53 AM
April 2013 Survival Competition - by Lessinath - 02-May-2013, 4:41 PM
April 2013 Survival Competition - by jblewis - 04-May-2013, 2:53 PM
April 2013 Survival Competition - by Lessinath - 05-May-2013, 2:09 AM
April 2013 Survival Competition - by Lessinath - 10-May-2013, 3:40 PM
April 2013 Survival Competition - by M11k4 - 10-May-2013, 4:53 PM
April 2013 Survival Competition - by Lessinath - 10-May-2013, 8:02 PM
April 2013 Survival Competition - by M11k4 - 29-May-2013, 12:06 PM
April 2013 Survival Competition - by M11k4 - 29-May-2013, 12:09 PM
April 2013 Survival Competition - by M11k4 - 29-May-2013, 12:32 PM
April 2013 Survival Competition - by jblewis - 29-May-2013, 3:45 PM
April 2013 Survival Competition - by mobius - 29-May-2013, 8:10 PM
April 2013 Survival Competition - by pieguy - 29-May-2013, 10:50 PM
April 2013 Survival Competition - by M11k4 - 30-May-2013, 1:27 AM
April 2013 Survival Competition - by Lessinath - 07-Jun-2013, 4:17 AM

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