Can I have someone test this in MSCC?
#1
I, unfortunately, do not have MSCC anymore so I can't test how MSCC responds to this.

I am aware it is not lynx compatible. This is a MS only level anyways because you have to abuse the ram, convergence glitch and c/b glitch later on in the level anyways.

The monster order is a fireball-N on a trap, then the teeth, then the pink balls on the blocks from left to right, then the pink ball partially visible on the bottom followed by the rest of the monsters in the level.

As you can see, chip requires three blocks to escape and the teeth must also be alive to blow up a bomb later on in the level.

What happens in MS tile world is Chip lures the teeth around the bomb and pushes block #2 (numbered left to right) up, the pink ball briefly vanishes as the block moves up, chip is still alive and the pink ball reappears where he should be.

If he moves up or down, the pink ball vanishes for [1] and with correct timing on an up move will allow the teeth to pass through behind chip as it is ahead of the ball in the monster order and the ball only reappears when it is the ball's turn to move.

If chip attempts to move left, he is blocked.

If he attempts to move right, the block under the pink ball there vanishes. If he attempts to move right again, he steps on the pink ball.

I have a feeling in MSCC will either crash in some horrible way or Chip will die.

I wlll also note that the wall below the rightmost bomb on the top row is now a gravel tile and the gravel tile 1D 1R from the same bomb is now a floor tile.

[Image: NRwSU.png]
Quote:You tested your own land mine. It worked!
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Messages In This Thread
Can I have someone test this in MSCC? - by Lessinath - 14-Oct-2012, 2:02 PM
Can I have someone test this in MSCC? - by random 8 - 16-Jan-2013, 12:14 PM
Can I have someone test this in MSCC? - by Hornlitz - 19-Jan-2013, 11:26 PM

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