March 2012: Treasure Hunter competition
#21
I think the key to designing any good level is to tackle the familiar in a new and fresh way. Slight smile
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March 2012: Treasure Hunter competition - by M11k4 - 24-Mar-2012, 12:26 AM
March 2012: Treasure Hunter competition - by jblewis - 25-Mar-2012, 4:35 PM
March 2012: Treasure Hunter competition - by ajmiam - 14-Apr-2012, 10:54 PM
March 2012: Treasure Hunter competition - by M11k4 - 22-Apr-2012, 10:58 AM

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