Name that strategy
#7
Wow, this is off to a great start! Thanks for participating guys! Well, to get one of the most simple ones out of the way:

Obviously, probably 98% of a all levels have a time limit. But, I ran across a level in AndrewR1(L-2) where the whole level was made up of an ice lake and the goal was to collect the chips within the time limit -"precisely" - as there was almost not extra time -to make it to the exit tile in time...meaning that SPEED was the essence of the level. Speed and Time are so closely linked that it is sort of hard to know whether to call the strategy 'TIME' or 'SPEED'.

The 'TIME' strategy would be different from the "TIMING" Strategy - where the player would have to get past bouncing balls, for instance - using 'AGILITY' and 'Hand-eye' coordination.

Most designers give you extra time to complete a level- so in reality 'Time' is not the main strategy in those cases.

Since CC is a game where the mind is used (obviousley) is means that one has to use what I call "tools of the mind" or "mind tools". The designers strategy is to create obsticals and strategies (which we are trying to name) that have to be overcome by using these tools: observation, recognition, remembering (tiles that were observed peripherally, etc), reasoning, agility to overcome the "Timing strategy", patience. These can also be named in this post if you think of that side of the equation.

I'm going to go ahead and name "PATIENCE" as another strategy....as I have one of my levels where the startegy is to require the player to be willing to wait until a certain occurance happens.....This strategy works because most player are in a hurry to get the level done within the time limit. (the impatient player probably wonders why the door doesn't open -so that chips can move forward)

There are lots of stategies that the designer can use, so let's keep up the good work and finally create a comprehensive list of as many as we can think of.



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Messages In This Thread
Name that strategy - by thinker - 05-Feb-2012, 9:27 AM
Name that strategy - by KeyboardWielder - 05-Feb-2012, 10:18 AM
Name that strategy - by M11k4 - 05-Feb-2012, 12:27 PM
Name that strategy - by KeyboardWielder - 05-Feb-2012, 12:41 PM
Name that strategy - by BitBuster - 05-Feb-2012, 3:57 PM
Name that strategy - by jblewis - 05-Feb-2012, 6:29 PM
Name that strategy - by thinker - 06-Feb-2012, 9:26 AM
Name that strategy - by PB_guy - 06-Feb-2012, 9:47 AM
Name that strategy - by BitBuster - 06-Feb-2012, 10:13 AM
Name that strategy - by Markus - 06-Feb-2012, 12:02 PM
Name that strategy - by BitBuster - 06-Feb-2012, 12:57 PM
Name that strategy - by geodave - 07-Feb-2012, 12:14 AM
Name that strategy - by thinker - 07-Feb-2012, 8:19 AM
Name that strategy - by BitBuster - 07-Feb-2012, 9:22 AM
Name that strategy - by PB_guy - 07-Feb-2012, 11:39 AM
Name that strategy - by M11k4 - 16-Feb-2012, 1:05 AM
Name that strategy - by thinker - 21-Feb-2012, 7:54 AM
Name that strategy - by thinker - 21-Feb-2012, 8:10 AM
Name that strategy - by BitBuster - 21-Feb-2012, 9:05 AM
Name that strategy - by jblewis - 15-Mar-2012, 12:52 PM

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