01-Jan-2012, 11:55 AM
I think Bloblake was a great level in explaining why level designers shouldn't rely on lucky timings to increase the difficulty. It is a flawed level mechanic, especially if it occurs near the end and not the beginning. It has been proven that it can be completed, but a very frustrating level that should have been level 144 or 149.
![[Image: tsjoJuC.png]](https://i.imgur.com/tsjoJuC.png)