new tile ideas
#6
Quote:On 3/3/2018 at 3:35 PM, mobius said:

someone in discord mentioned the idea of "Chips challenge 3" and it reminded me to post this list of new tile ideas I made long ago:

(some of these are based on CC1 and 2 elements while some are based/copied from concepts from another game called "Enigma". So this is my fantasy concept tile idea list for Chips Challenge 3. Tongue

I'll say in advance, most of these are great ideas that I'd love to see in a new version of the game. Slight smile

Quote:On 3/3/2018 at 3:35 PM, mobius said:

1. keys/doors, teleports, and toggle doors/bombs now all come in 9 varieties: red, blue, yellow, green, orange, purple, black, white, grey.

I like the idea of expanding on the types of keys/doors/teleports/etc., but I wish we could stop color-coding them. It's restrictive to artists designing new graphics. Tongue

(I don't know if anyone noticed, but my new CC2 editor avoids color-based element names as much as is realistically possible.)

Quote:On 3/3/2018 at 3:35 PM, mobius said:

4. Transmogrifier: I'd like to somehow be able to turn Chip into an enemy or creature that is forced to behave like enemies (Fireballs etc).

Very interesting idea!

Quote:On 3/3/2018 at 3:35 PM, mobius said:

BLACK HOLE

everything except ghosts are killed in black holes. All blocks disappear forever in them. Chip can only walk over black holes with the hover boots

Should probably be safe for both ghosts and gliders (since they have so many other concepts in common).

I'd also call it something like "Bottomless Pit", since "black hole" implies a rather different type of structure.

Quote:On 3/3/2018 at 3:35 PM, mobius said:

BAIT

when dropped: all teeth on the level will ignore chip and instead be attracted to the bait. If a teeth is able to move onto the tile the bait is on after several seconds the teeth will eat the bait then return to following Chip.

What about timid (blue) teeth? Do they stop running from Chip and move toward the bait?

(And presumable the opposite is true for both types of teeth when the active player is Melinda.)

Quote:On 3/3/2018 at 3:35 PM, mobius said:

SKELETON KEY

opens any door once

This idea has a LOT of potential!

Quote:On 3/3/2018 at 3:35 PM, mobius said:

MAGIC KEY

opens any door infinitely.

Although this one might be a bit too much.

Quote:On 3/3/2018 at 3:35 PM, mobius said:

MAGIC WAND

can change walls and some tiles into different things when pressed on. (unfinished idea)

Guardedly, this sounds like a pretty cool concept (depending on what sorts of changes are allowed).

Quote:On 3/3/2018 at 3:35 PM, mobius said:

Ideas I'm particularly fond of are the: bait, multiple colored toggle doors, laser and mail system.

Definitely like the toggle doors and laser ideas. Slight smile
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Messages In This Thread
new tile ideas - by mobius - 03-Mar-2018, 3:35 PM
new tile ideas - by Ihavenoname248 - 03-Mar-2018, 6:58 PM
new tile ideas - by random 8 - 03-Mar-2018, 7:37 PM
new tile ideas - by mmoraleta - 03-Mar-2018, 9:30 PM
new tile ideas - by Sparkman - 04-Mar-2018, 10:36 AM
new tile ideas - by The Architect - 05-Mar-2018, 5:28 PM
new tile ideas - by The Architect - 05-Mar-2018, 5:34 PM
new tile ideas - by Joshua Bone - 05-Mar-2018, 6:15 PM
new tile ideas - by mmoraleta - 05-Mar-2018, 11:53 PM
new tile ideas - by The Architect - 06-Mar-2018, 2:12 AM
new tile ideas - by mobius - 07-Mar-2018, 1:54 PM
new tile ideas - by random 8 - 07-Mar-2018, 2:53 PM
new tile ideas - by ncrecc - 14-Apr-2018, 12:02 PM
new tile ideas - by Gavin - 14-Apr-2018, 12:16 PM
new tile ideas - by Gavin - 14-Apr-2018, 12:21 PM
new tile ideas - by Gavin - 14-Apr-2018, 12:25 PM
new tile ideas - by Gavin - 14-Apr-2018, 12:32 PM
new tile ideas - by The Architect - 14-Apr-2018, 3:41 PM

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