Pulluxx's Levelset Feedback Thread (CC2)
#17
Thanks again _H_! It's very much appreciated Slight smile(I really need to get on that Hamster Wheel bust, it's just more fun making new levels Wink)

15 CAKE EATER
Both very valid points. Before I had speed bumps in the level you could use if you wanted, maybe I should put them back.

16 LAUNDRY DAY

I'm glad you stuck with it Tongue.

19 SOMETHING'S AFOOT

I really like the theme of this level and I want the player to find out how to solve it without looking in the editor, but it's a very fine balance to thread... I want this level to feel a bit "unbeatable" so that the player will do the things that exposes the trick. But I guess the hint wasn't of any help at all?

21 THE MELINDA SEQUENCE
It's too bad it feels that way. I was hoping that the fact that you can see all the rooms from the beginning would make it feel less like that, but the location of the flippers and the secret eye isn't visible. Think I'm gonna move them out so that they're also visible, I hope that will mitigate the trial-and-error feeling a bit.

Thanks on all the rest! Smiley
My levelset: https://forum.bitbusters.club/thread-1491.html
Any feedback is much appreciated! Slight smile
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Messages In This Thread
Pulluxx's Levelset Feedback Thread (CC2) - by _H_ - 01-Jul-2015, 5:14 AM
Pulluxx's Levelset Feedback Thread (CC2) - by _H_ - 03-Jul-2015, 5:35 AM
Pulluxx's Levelset Feedback Thread (CC2) - by _H_ - 20-Jul-2015, 1:33 PM
Pulluxx's Levelset Feedback Thread (CC2) - by _H_ - 21-Jul-2015, 8:23 AM
Pulluxx's Levelset Feedback Thread (CC2) - by _H_ - 04-Aug-2015, 12:47 PM
Pulluxx's Levelset Feedback Thread (CC2) - by Pulluxx - 04-Aug-2015, 4:03 PM

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