2014 Wrapup and Looking Ahead to CCLP4
#7
@JB: Between CCLP2 and CCLP3, a lot of non-Lynx-compatible levels were made. It wasn't decided that CCLP3 would have to be Lynx-c until the call for submissions. This arguably left many designers and levels "in the dust" (except for a few like Tom Rowe and Eric Schmidt who actively created Lynx-c versions of their levelsets). Subsequently, there was a tacit assumption that CCLP4 (or even-numbered CCLPs in general) would allow MS-only levels, although that no longer seems to be set in stone. If CCLP4 would indeed be allowing MS-only levels, then given that we already had a submission pool larger than what qualified for CCLP3, we should have set about CCLP4 immediately after CCLP3 going by that yardstick.

So I think our problems of plenty should not be factors in pushing the frequency of CCLPs. As an indicator of urgency, perhaps a better metric than "number of eligible levels in the pool" would be "number of new designers since the last CCLP", otherwise we could have frequent CCLPs dominated by a few prolific designers.

(I am not entirely convinced by my own arguments above, but they're all I could verbalize about why I personally don't feel enthusiastic to see another CCLP so soon as a designer, as a voter and - most importantly - as a player.) Tongue



- Madhav.
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Messages In This Thread
2014 Wrapup and Looking Ahead to CCLP4 - by M11k4 - 02-Jan-2015, 2:29 AM
2014 Wrapup and Looking Ahead to CCLP4 - by Syzygy - 04-Jan-2015, 12:52 AM
2014 Wrapup and Looking Ahead to CCLP4 - by KeyboardWielder - 04-Jan-2015, 11:58 AM
2014 Wrapup and Looking Ahead to CCLP4 - by PB_guy - 05-Jan-2015, 11:59 AM
2014 Wrapup and Looking Ahead to CCLP4 - by Syzygy - 05-Jan-2015, 12:21 PM
2014 Wrapup and Looking Ahead to CCLP4 - by M11k4 - 06-Jan-2015, 7:13 AM
2014 Wrapup and Looking Ahead to CCLP4 - by jblewis - 07-Jan-2015, 11:06 AM

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