Possible new glitch in Tile World Lynx -- Clone Desynchronization
#10
Quote:Sounds similar to a problem I ran into with a level I'm making. It has constantly-cloned streams of bugs and paramecia that drown. Problem is, I wanted to both stop and restart the clone streams, and fix boss glitch for MS compatibility. But the streams have to face opposite directions, so the first clone made will become the boss and render the other clone machine inoperable. That means, as best as I can tell, I need to clone new bosses facing opposite directions between the operation of the alternating bug/'mecium streams in order to ensure both machines will work.


The direction of a clone machine doesn't necessarily have to be the direction of its stream, does it?

- Madhav.
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Possible new glitch in Tile World Lynx -- Clone Desynchronization - by KeyboardWielder - 14-Apr-2012, 10:19 AM

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