Lucky Timings
#14
In some cases it can be fun, for example in Icehouse it requires you to time your pressing of the key correctly and isn't so "Lucky" as much as "Experimental." In other situations when you have no way of knowing where the monster will be, it is just completely pointless and thus takes away fun. Artificial difficulty much?
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Messages In This Thread
Lucky Timings - by AdrenalinDragon - 02-Jan-2012, 5:57 PM
Lucky Timings - by Lessinath - 02-Jan-2012, 6:42 PM
Lucky Timings - by rockdet - 02-Jan-2012, 6:51 PM
Lucky Timings - by quiznos00 - 02-Jan-2012, 7:11 PM
Lucky Timings - by jblewis - 02-Jan-2012, 7:37 PM
Lucky Timings - by rockdet - 02-Jan-2012, 8:09 PM
Lucky Timings - by Hornlitz - 02-Jan-2012, 8:32 PM
Lucky Timings - by Flareon350 - 02-Jan-2012, 8:40 PM
Lucky Timings - by quiznos00 - 02-Jan-2012, 8:53 PM
Lucky Timings - by rockdet - 02-Jan-2012, 9:08 PM
Lucky Timings - by quiznos00 - 02-Jan-2012, 9:35 PM
Lucky Timings - by AdrenalinDragon - 02-Jan-2012, 10:00 PM
Lucky Timings - by James - 03-Jan-2012, 1:37 AM
Lucky Timings - by BigOto2 - 03-Jan-2012, 7:15 PM
Lucky Timings - by Hornlitz - 03-Jan-2012, 7:18 PM
Lucky Timings - by quiznos00 - 03-Jan-2012, 7:30 PM
Lucky Timings - by rockdet - 03-Jan-2012, 8:53 PM
Lucky Timings - by BigOto2 - 04-Jan-2012, 12:28 AM
Lucky Timings - by Hornlitz - 04-Jan-2012, 1:07 AM
Lucky Timings - by geodave - 04-Jan-2012, 3:44 PM
Lucky Timings - by Hornlitz - 04-Jan-2012, 3:52 PM
Lucky Timings - by geodave - 04-Jan-2012, 4:26 PM
Lucky Timings - by rockdet - 04-Jan-2012, 4:27 PM
Lucky Timings - by AdrenalinDragon - 04-Jan-2012, 4:30 PM
Lucky Timings - by rockdet - 04-Jan-2012, 4:41 PM
Lucky Timings - by Hornlitz - 04-Jan-2012, 6:41 PM
Lucky Timings - by rockdet - 04-Jan-2012, 7:36 PM
Lucky Timings - by jblewis - 04-Jan-2012, 7:47 PM
Lucky Timings - by rockdet - 04-Jan-2012, 10:08 PM

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