Back in It
#1
This is not how this blog is supposed to go. I'm not surprised nor do I need to apologize for the long lapse in new entries, but just so you know that's not what I intended or intend from here on either.

So the natural thing to post about now is what I've been upto in the last half a year or so. The answer is not much and a lot at the same time.

I've played through some custom sets, most of which I have commented on in the forums. I have really enjoyed many of the levels that will likely see the light of day in CCLP1 as well. I do wish I had more time to explore some of the older classic sets that I never played.

I also took some time to release my first level set. It's called kidsfair.ccl and can be found in the download section. As with any designer, I would love to hear any feedback or experiences you have with those levels. (So is far I haven't really heard anything.) I do intend on updating a few of them, both for more enjoyable game play and better execution of some concept.

I bought a headset with a microphone, so I'm planning on filming some of my CC playing with comments and uploading it on Youtube. Stay tuned for more information as the year progresses :-) Any requests or suggestions regarding this?

I'm also looking to get some work done on a lynxified version of CCLP2, but for some reason that project has been stagnant for the time being. I'm sure it's time will come, but it's not here quite yet.

I also really want to get back to optimizing CCLP3. I've worked on a couple of the levels in the past week or so, but I still have like twenty levels left, most of them in the 100+ area. Those levels just take so much work, and in the end it's even likely that the public route is about the same was what I come up with. I'm going to try to do it anyway, and in both ms and lynx. That does take some extra effort, but I've come to like working on a level in two different rules and spotting the small differences they create. Maybe others are interested I could write something short opinions on each of the levels and their best routes, and stuff like that here as a continued feature. Would you read that?

-Miika

P.S. If this post gets three comments before my next entry, I'll write two entries within a week!
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#2
I would read that. Also, I finally have the time now to continue what we talked about way back when...keep your eyes out for an email (or 2, or 3, or lots) soon. ^_^
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