11-Feb-2014, 2:59 PM
File category: CC1 Levelsets
"Valentines" levelset has 15 playable levels with 10 of the levels imported from "Gifts" levelset...as I have changed almost all of those levels to be more understandable or easier to figure out ...particularly levels 1 & 2.
Many of the levels have at least one of every TYPE OF TILE- as a point of intest and also fun for me to accomplish.
Much thanks to MikeL, who has made an avi of levels 11 & 12 available at the NG. Also there is a MS Excel spread sheet of these two levels at the NG and Yahoo group: look for "LEVELS". Plus there is a copy of CC1's level 136 - "Double Maze" on another tab that you can print out on one sheet of paper- so that you can draw lines for the different routes ( in different colors, I would suggest.)
I believe that MikeL has made an AVI of level 5, but maybe (hopefully) he will do a new one, since I changed the gravel tile.
Ian Wilson - thinker
Level 5 has been a very tough level to make and get the timing right with the two different modes. Plus, I had other problems to address, but now, after replacing the gravel tile in the start area - in this update- I am happy with it and hope that you give it a try.
Happy Valentines Day! -eveyone.
Ian Wilson - thinker
What's New in Version Lynx & MS
"Valentines" levelset has 15 playable levels with 10 of the levels imported from "Gifts" levelset...as I have changed almost all of those levels to be more understandable or easier to figure out ...particularly levels 1 & 2.
Many of the levels have at least one of every TYPE OF TILE- as a point of intest and also fun for me to accomplish.
Much thanks to MikeL, who has made an avi of levels 11 & 12 available at the NG. Also there is a MS Excel spread sheet of these two levels at the NG and Yahoo group: look for "LEVELS". Plus there is a copy of CC1's level 136 - "Double Maze" on another tab that you can print out on one sheet of paper- so that you can draw lines for the different routes ( in different colors, I would suggest.)
I believe that MikeL has made an AVI of level 5, but maybe (hopefully) he will do a new one, since I changed the gravel tile.
Ian Wilson - thinker
Level 5 has been a very tough level to make and get the timing right with the two different modes. Plus, I had other problems to address, but now, after replacing the gravel tile in the start area - in this update- I am happy with it and hope that you give it a try.
Happy Valentines Day! -eveyone.
Ian Wilson - thinker
What's New in Version Lynx & MS
- With all the updates and changes and also the redesigning of the NE area of level 5: I decided to have a clean slate and do an Updated- NEW UPLOAD
- This update is to use extra block in NE water / Ice area.
- Some feedback on level 5 - indicates the need for there to be more info at the start: I replaced the gravel tile and put in a W-thin wall near the circling glider -to eliminate the possiblity of Chips filling in the two single water tiles and ALSO_to enable Chips to get through the trap under the glider "early" and get a better view of all the action in the start areas