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Thread: Post Your Ctrl-V
Post: Post Your Ctrl-V
T̵ͯ̍ͨ̑ͬ̋̈́ͫͩͭ͆ͦͤ̔̏̽̒ͦ̚͠҉̺̥̖̠̳̝̞̦̰̘̭̝͞ͅH̨̱̗̝͎̖̫͉͖̩̬͚̪̅̑͑̐͊ͩͫ̐ͨͬͬͬͮ̑ͬ̎ͦͫͧ̀Ḛ̭͓̠̣̮͕̫̜̥̅ͮ̐ͣͤ̓̏͗̆̉̌̒̚̕͡ ̶̶͙̳̜̺̹̺̻̟ͣ͛̑̓̋̽͡͠Ẽ̴̖̠͉̟͈͗͋̽͗̓̌ͥͣ̄͒̒ͮ͊ͧͭͭN̓̈́̑̇̀̄̌ͪ̊҉̫̗̘̖̖͉̲͎̹͓͔̰̹͍́D̄͛ͣ͛҉̵̡̛̱̣͔͈͍̻̼̦͙͟ ͤ̂̈́̋ͪ͛̏̃̐̉̈́ͩ̎͢... |
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M539 |
Games and Trivia
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773 |
442,468 |
25-Nov-2015, 8:31 PM |
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Thread: Which tile desperately needs its own emoticon?
Post: Which tile desperately needs its own emoticon?
:chipwin: If you can animate this that would be nice. |
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M539 |
Poll Station
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7 |
7,448 |
15-Nov-2015, 5:25 PM |
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Thread: New MSCC Glitch
Post: New MSCC Glitch
Quote:
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Instruction on how to do that are available here:
http://chipschallenge.wikia.com/wiki/Multiple_Tank_Glitch (http://chipschallenge.wikia.com/wiki/Multiple_Tank_Glitch)
However, such leve... |
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M539 |
Programs and Editors
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6 |
5,968 |
14-Nov-2015, 9:34 PM |
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Thread: Count to 2,000
Post: Count to 2,000
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M539 |
Games and Trivia
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1,044 |
588,700 |
13-Nov-2015, 9:51 PM |
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Thread: The time has come! (CCLP4 levelset submissions officially open!)
Post: The time has come! (CCLP4 levelset submissions off...
Quote:
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Yeah hold the Shift key to place tiles on the lower layer, if you wish to do that.
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Thanks! Also has anyone started to consider the plot of this Level Pack yet? (I hope it includes a boa... |
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M539 |
Announcements
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52 |
39,315 |
13-Nov-2015, 5:12 PM |
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Thread: The time has come! (CCLP4 levelset submissions officially open!)
Post: The time has come! (CCLP4 levelset submissions off...
Quote:
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Actually there are a lot more differences. I need to collect the information shared by everyone else and update that page.
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I would like to know some more of them once the info is ... |
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M539 |
Announcements
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52 |
39,315 |
13-Nov-2015, 2:40 PM |
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Thread: The time has come! (CCLP4 levelset submissions officially open!)
Post: The time has come! (CCLP4 levelset submissions off...
Quote:
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Personally, I use CCEdit 2 and Tile World 1.3 for designing & testing within the editor. More features than ChipEdit (including an undo button!) and IIRC ChipEdit can only test with MSCC.
... |
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M539 |
Announcements
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52 |
39,315 |
12-Nov-2015, 11:21 PM |
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Thread: The time has come! (CCLP4 levelset submissions officially open!)
Post: The time has come! (CCLP4 levelset submissions off...
K thanks everyone, I guess I'll be going now. See you around the forums and I'll post some levels for the set. Bye now.
Wait one last thing, does anyone know how to use Tile World 2 to playtest with ... |
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M539 |
Announcements
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52 |
39,315 |
12-Nov-2015, 11:02 PM |
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Thread: The time has come! (CCLP4 levelset submissions officially open!)
Post: The time has come! (CCLP4 levelset submissions off...
Quote:
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I understood clearly what you meant but I'm believing you're not understanding us. We don't plan on porting CCLP4 to CC2 right now, and we don't know if we even will as we have not discusse... |
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M539 |
Announcements
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52 |
39,315 |
12-Nov-2015, 10:43 PM |
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Thread: New MSCC Glitch
Post: New MSCC Glitch
Wha... what... was... that...
But that's really cool, I wish I knew how to set stuff like that up then my levels would be worth something. |
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M539 |
Programs and Editors
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6 |
5,968 |
12-Nov-2015, 10:25 PM |
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Thread: The time has come! (CCLP4 levelset submissions officially open!)
Post: The time has come! (CCLP4 levelset submissions off...
Quote:
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CCLP4 will be a CC1 set, played through Tile World. At this time, we have no plans to convert it to CC2 rules.
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Not too sure if you understood what I meant of using the CC1 game not CC2,... |
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M539 |
Announcements
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52 |
39,315 |
12-Nov-2015, 10:11 PM |
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Thread: The time has come! (CCLP4 levelset submissions officially open!)
Post: The time has come! (CCLP4 levelset submissions off...
Wait I just realised what I can do, the CC1 Steam Game is somewhat of a hybrid between the two rulesets (mostly Lynx but some differences in frames) so I can help there.
Edit: Not very many differenc... |
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M539 |
Announcements
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52 |
39,315 |
12-Nov-2015, 8:38 PM |
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Thread: CCLP4 staff assembly
Post: CCLP4 staff assembly
I would like to join as a playtester/ minor level creator. |
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M539 |
CCLP Discussions
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15 |
11,187 |
12-Nov-2015, 5:09 PM |
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Thread: The time has come! (CCLP4 levelset submissions officially open!)
Post: The time has come! (CCLP4 levelset submissions off...
Hi first post, is it possible for me to be a play tester? If I'm allowed I can do any ruleset. I can also design some of the first levels if needed. |
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M539 |
Announcements
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52 |
39,315 |
12-Nov-2015, 5:02 PM |