25-Mar-2012, 4:35 PM
I think the key to designing any good level is to tackle the familiar in a new and fresh way.
March 2012: Treasure Hunter competition
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25-Mar-2012, 4:35 PM
I think the key to designing any good level is to tackle the familiar in a new and fresh way.
A reminder: this deadline is quite soon, but you can still make it!
Hopefully I'm not the only one with an entry...
14-Apr-2012, 10:37 PM
I tried, but the teeth are extremely annoying. I might yet complete it.
"Bad news, bad news came to me where I sleep / Turn turn turn again" - Bob Dylan
14-Apr-2012, 10:54 PM
I have a score now (the ones digit is a 9), but the run is by no means perfect...though I did collect everything. This level gave me a much-needed chance to "brush up" on my Teeth dodging skills.
Just to clarify--When you say "due 0:00 April 15th", do you mean in 10 minutes, or in 24 hours and 10 minutes from the time I posted this? I'm guessing you mean the former, just want to know for sure.
15-Apr-2012, 8:45 PM
Okay, I finally finished it. Uploading soon.
"Bad news, bad news came to me where I sleep / Turn turn turn again" - Bob Dylan
16-Apr-2012, 1:24 AM
I decided to share my solution since we don't know how soon the results are otherwise released:
My time is 329.
16-Apr-2012, 4:34 AM
Quote: I decided to share my solution since we don't know how soon the results are otherwise released: Impressive! By the way, all the levels I create for the CC Zone competitions will be submitted into CCLP1 voting.
I realize now that it would be nicer to see the clock in the video so I went back to record it again. I also managed to find something small that I missed before in the route. My time is now 330, and I'll await the judges' decision whether to still accept this score a little late or not.
http://youtu.be/iF0Bfai7VkA
16-Apr-2012, 8:28 AM
Nice -- I'm pretty sure I took longer (solution's on another computer).
"Bad news, bad news came to me where I sleep / Turn turn turn again" - Bob Dylan
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