Bridge Master
#2
I like the concept, but at least to me, it's an example of a level that's [a] a bit too rigid and extends the concept for far too long, much like levels like "Rink" from the original game.



Levels that feature this idea in a more forgiving way are Wes Powers' "Follow Me" or Daniel Bouwmeester's "Pet Hate." No offense...but I guess I find these a bit more fun, mainly because I can move around more freely. Slight smile
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Messages In This Thread
Bridge Master - by quiznos00 - 06-Jan-2012, 11:05 PM
Bridge Master - by jblewis - 06-Jan-2012, 11:13 PM
Bridge Master - by quiznos00 - 06-Jan-2012, 11:15 PM
Bridge Master - by Hornlitz - 06-Jan-2012, 11:32 PM
Bridge Master - by rockdet - 07-Jan-2012, 12:32 AM
Bridge Master - by pillowpc2001 - 07-Jan-2012, 12:58 AM
Bridge Master - by geodave - 07-Jan-2012, 4:28 PM
Bridge Master - by AdrenalinDragon - 07-Jan-2012, 6:04 PM
Bridge Master - by Lessinath - 07-Jan-2012, 6:53 PM
Bridge Master - by BigOto2 - 07-Jan-2012, 8:04 PM
Bridge Master - by Bowman - 08-Jan-2012, 1:19 AM
Bridge Master - by M11k4 - 08-Jan-2012, 7:03 PM

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